Circle
|
City / Council
|
Guild
|
Professions
|
Description
|
Anti-Magick
|
Antioch
|
The Avengers
|
Monk, Predator
|
- Untainted by magick, untouched by demon, perfect harmony of body and mind
|
The Crusaders
|
Priest, Templar
|
- Where magick is found, the Crusaders will bring their Truth
|
The Dunestriders
|
Outriders
|
- Survivalists of the great Shaahri desert
|
The Wardancers
|
Ranger, Wardancer
|
- War is a dance, and a Wardancer dictates its tempo
|
Ithaqua (forestal)
|
The Idras
|
Predator
|
- The wolves of Ithaqua
|
The Sentinels
|
Amazon, Outrider
|
- Ever vigilant guardians of the Northern Forest
|
The Wardens
|
Ranger
|
- The Vagabond Kings, wardens of Aetherius
|
Magick
|
Celidon (forestal)
|
The Hunters
|
Hunter
|
- The open road beckons
|
The Silvari
|
Druid
|
-
|
The Stormweavers
|
Bard, Mage
|
-
|
Kinsarmar
|
The Animists
|
Druid
|
-
|
The Bards
|
Bard
|
- Weaving song and artistry, their very voices can turn mortal to stone
|
The Spectres
|
Renegade
|
- The Secret Hand of the fortress-city Kinsarmar
|
The Vindicators
|
Hunter, Mage, Runeguard
|
- By blade or magick, they defend the soul of freedom
|
Demonic
|
Khandava (forestal)
|
The Saboteurs
|
Assassin
|
- Deadly assassins of the Empire
|
The Tzolkin
|
Defiler, Wytch
|
- Practitioners of the mysterious shamanic arts
|
Stavenn
|
The Noctusari
|
Summoner, Wytch
|
- Masters of dark magicks and enslavers of demons
|
The Revenants
|
Deathknight, Diabolist
|
- The military might of Stavenn, powerful necromancers in their own right
|