Nation States

Revision as of 02:54, 27 May 2013 by Enryk (talk | contribs)

The mortal civilisations of Aetherius have loosely coalesced into six distinct nation states, each with a capital city or governing forest council.

Antioch

Capital City

The shining jewel of the desert, the capital city of Antioch stands as a beacon against the corrupting influences of Magick.

Government

The Antiochians are led by the ???, their prophet. While the city council is democratically elected, these seats are often considered to be ceremonial positions held by influential members of each of the dominant Sects

Guilds

The major guilds that play a dominant role in Antiochian society are:

Townes

The townes of Antioch include:

Diplomacy

The Antiochians hold a grudging respect for Ithaqua, the only forest council to abstain from Magick.

All other nation states are considered dangerous heretics, straining any temporary alliances that may form from time time.

Celidon

Governing Council

The ancestral home of the Celidon Council lies in the majestic Phoenix Crest that rises high above Celidon Forest. The caves have been magickally enhanced to provide an enchanted sanctuary for all Celidonians seeking refuge, and to keep a close watch on the health of the surrounding wilderness.

Government

The Council of Celidon is comprised of... someones.

Guilds

Celidonian society is dominated by three major guilds:

Townes

Under the protection of Phoenix Crest, the following townes have declared their allegiance to Celidon:

Diplomacy

Summary

Cities and Councils of Aetherius
Nation State Townes Guilds
Antioch Anhir, Arkaskarr, El'jazira, Tylaran, Whistlerock List
Celidon Dakker, Kipos, Sintcega, Ssyra, Trabine List
Ithaqua Agirni, Aherindale, En'aruna, Kadar, Pol'pera List
Khandava Aori, Gadan, Kaln, Kibaya, Mylani List
Kinsarmar Kaark'krazul, Pabin'aquinumi, Tayar, Tirhin, Velin List
Stavenn Annona, Blackthorne, Cetara, Kragge, Trevka List