The skill of Maiming is the central one for any Berserker. In it, the warrior learns how to properly use a longsword and a shield for both offense and defense.
Slash | |
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Syntax: BLADE SLASH <target> [toxin]
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This is the basic sword attack of the Berserker. It can be used in conjunction with another Maiming
attack. When used against another player, you can optionally specify a toxin to envenom the blade with before attacking. This requires you to have a vial of that toxin and the Envenom ability. |
Changelog:
{{{AbilityChangelog}}} |
Combo | |
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Syntax: COMBO <list of attacks> <target>
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This ability allows you execute multiple attacks at once, within the same command. The attacks will be executed in the specified order against the chosen target, who can be a player or a mobile. Note that some attacks only work on players, not on mobiles.
If the attack supports inline envenoming, you may specify the toxin immediately after the command. Attacks can only be combined in the following order: Blade attack -> Shield attack -> Warchant. Any of these can be omitted. Some attacks cannot be combined with another. Examples: |
Changelog:
{{{AbilityChangelog}}} |
Raze | |
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Syntax: BLADE/SHIELD RAZE <target>
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This attack uses the sword or the shield to strip an aura of rebounding or a magical shield from the target. |
Changelog:
{{{AbilityChangelog}}} |
Gripping | |
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Syntax: GRIP
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While using this ability, you will prevent items from being knocked out of your grip. |
Changelog:
{{{AbilityChangelog}}} |
Trip | |
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Syntax: SHIELD TRIP <target>
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Use your shield to trip your opponent to the ground.
This will prone a mobile, stopping it from attacking or moving for a short period of time. |
Changelog:
{{{AbilityChangelog}}} |
Posture | |
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Syntax:
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You are now capable of effectively wielding heavier shields than what your strength would otherwise allow - your strength is considered to be higher by 2 for the purposes of determining penalties.
This ability is automatically in use. |
Changelog:
{{{AbilityChangelog}}} |