Difference between revisions of "Kinsarmar"

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[THE DUCHY OF THE FIVE TOWERS]
                Divine Patron: [[Cassiopeia]], Goddess of the Stars
                      Pantheon: [[Cassiopeia]], [[Janus]] and [[Lianthe]]
                          Duke: [[Duke]]
                        Townes: [[Kaark'krazul]], [[Tirhin]], [[Velin]], [[Pabin'aquinumi]]
                                and [[Tayar]]
                        Guilds: [[Mages]], [[Lorekeepers]], [[Bards]], [[Animists]] and
                                [[Spectres]]
                        [CITY LEADERS]
                  City Patron: [[Cassiopeia]], Goddess of the Stars
                        Ereges: [[Eregeate Council]]
                             
        Emissary of the Towers:
            General of Defense: [[Security]]
      Minister of Immigration: [[Ambassador]]
              Commander of War: [[War]]
            Magistrate of Law: [[Treasury]]
                    Treasurer: [[Chancellor]]
            Minister of Trade: [[Trade]]
            Herald of Culture: [[Culture]]
            Master of Estates: [[Development]]
     
After the fall of Caanae, many shocked and distraught people were forced to
look for new homes. Many moved south to other cities, while some banded
together to recreate their own. This led to the founding of Kinsarmar.
Discovered by a group of explorers from Stavenn, Kinsarmar soon fell to its
imperialistic neighbor.
After nearly two hundred years Kinsarmar rebelled strongly, and with the help
of the denizens of the forest, repelled attempts to retake the city. A now
ecstatic city began to focus on never being conquered again, eventually going
so far as to become one of the first cities to openly accept magickal
practices. The guilds of the Mages and Lorekeepers were founded, and have since
kept their guildhalls there to work together and defend the city.
Marked by its great walls and towers, Kinsarmar stands out against the granite
hills surrounding it by sheer size. With the aid of magick and sound
engineering, five towers rise from within the city to survey the land about it,
each of which is connected with the city via walkway to permit easy lookouts
and access to all towers without needing the ground. Defense kept in mind, the
very homes are designed similar to the great walls protecting them, making the
city itself a second defense. A now great, free city, Kinsarmar shall not soon
fall to invaders again.
The ranks for Kinsarmar are:
# Baron
# Vidame
# Courtier
# Chevalier
# Vassal
# Denizen
[[Category:Cities and Councils]]
[[Category:Cities and Councils]]
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