Enslavery Abilities

From ImperianWiki
Revision as of 23:03, 12 April 2014 by Iniar (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search


These are all the abilities in the skill of Enslavery.

Summoning

 SCRAWL PENTAGRAM FOR DOMINATION - or - SCRAWL PENTAGRAM FOR ENTRAPMENT
 CHANT DIA AD ADAODAUN <demon name>
 SLICE PALM
 CHANT AGUS DUNACH ORT <demon name>
 ENSLAVE <demon name>
 RELEASE DEMON (when finished)

Summoning the demon you wish to enslave and form a pact with is one of the key skills the Noctusari must master. The summoning is very dangerous. The slightest mistake will spell ruin for all who are involved. Summonings gone bad result in explosions, demons escaping into the realm and death to the summoners.

There are two summonings that are possible. one for Domination and the other for entrapments. Domination pentagrams are designed to be less powerful so that the demonologist may enslave the demon within, binding it to his will. Entrapment pentagrams are far more secure, however they cannot allow for enslavement. Generally they are only used to communicate to the demon.

The summoning ritual may only be performed in a properly prepared ritual room. In addition, the ritual required to summon one of the Demon Lords must be performed with exact precision and careful attention to detail. No other actions may be permitted to disrupt your concentration as you perform each step of the ritual in turn.

Once the demon is summoned you must ENSLAVE <demon name>. Be warned, the demon will only be bound to the world for a short time before it will escape to its own plane. In some cases it has been known for the demon to escape and remain on the mortal plane, seeking revenge on those who summoned it.

Scrawling a pentagram requires 10 red inks.

Once a demon has been successfully enslaved, you can make use of its power - AB ENSLAVERY UNLEASH explains this.

Skyrax

 SUMMON SKYRAX
 BANISH SKYRAX
 UNLEASH SKYRAX

Possession effect: Allows you to walk on water.

Unleash effect: Anyone in the trees or flying at your location will be knocked to the ground.

Rixil

 SUMMON RIXIL
 BANISH RIXIL
 UNLEASH RIXIL AT <target>

Possession effect: +1 intelligence

Unleash effect: Target is afflicted with amnesia

Eerion

 SUMMON EERION
 BANISH EERION
 UNLEASH EERION AT <target>

Possession effect: Gives you a chance to catch arrows flying towards you.

Unleash effect: Target is knocked prone.

Arctar

 SUMMON ARCTAR
 BANISH ARCTAR
 UNLEASH ARCTAR AT <target>

Possession effect: +10% physical damage resistance

Unleash effect: The chosen target is shielded.

Unlike most other demons, the unleash effect of this one is beneficial to the target.

Scrag

 SUMMON SCRAG
 BANISH SCRAG
 UNLEASH SCRAG AT <target>

Possession effect: Clotting balance is regained 20% faster.

Unleash effect: Causes significant bleeding.

Pyradius

 SUMMON PYRADIUS
 BANISH PYRADIUS
 UNLEASH PYRADIUS AT <target>

Possession effect: 10% resistance to elemental damage types.

Unleash effect: Increases aura taint by 30%.

Dameron

 SUMMON DAMERON
 BANISH DAMERON
 UNLEASH DAMERON AT <target> <demon lord>

Possession effect: None, other than the ability to unleash the demon more often.

Unleash effect: Dameron can assume the form of any other available demon lord that you are capable of unleashing, and unleash its effects. Unlike other demons, the cooldown interval is 60 seconds (40 if possessed).

The demon cannot assume the forms of Skyrax or itself.

Palpatar

 SUMMON PALPATAR
 BANISH PALPATAR
 UNLEASH PALPATAR AT <target>

Possession effect: Health sips are improved by 15%.

Unleash effect: Target's next health sip is reduced by 50%. This effect fades in 8 seconds if the target doesn't sip by then.

Nin'kharsag

 SUMMON NIN'KHARSAG
 BANISH NIN'KHARSAG
 UNLEASH NIN'KHARSAG AT <target>

Possession effect: Allows you to move by more rooms per second (celerity effect).

Unleash effect: Target's movement ability is significantly hampered for the next 10 seconds, acting as if rubble was present everywhere.

Istria

 SUMMON ISTRIA
 BANISH PATHFINDER
 CALL ENTITIES
 ORDER PATHFINDER HOME

Istria works different from most other Demon Lords. Instead of allowing possessions and unleashing, Istria sends you a pathfinder entity, which will remember where it was summoned. Later, you can use ORDER PATHFINDER HOME to return back to that spot.

Marduk

 SUMMON MARDUK
 BANISH MARDUK
 UNLEASH MARDUK AT <target>

Possession effect: +2 constitution

Unleash effect: A channelled 10-second insta-kill.

Belial

 SUMMON BELIAL
 BANISH BELIAL
 UNLEASH BELIAL AT <target>

Possession effect: None, other than the ability to unleash more often

Unleash effect: takes 15% of target's -current- health, gives it to the attacker.

Buul

 SUMMON BUUL
 BANISH BUUL
 UNLEASH BUUL AT <target>

Possession effect: Grants immunity to recklessness.

Unleash effect: Removes the speed defence.

Cadmus

 SUMMON CADMUS
 BANISH CADMUS
 UNLEASH CADMUS AT <target>
 FOCUS CADMUS

Possession effect: Grants you the ability to use FOCUS CADMUS every 15 seconds to cure a random affliction.

Unleash effect: Afflicts with hallucinations and addiction.

Piridon

 SUMMON PIRIDON
 BANISH DOPPLEGANGER
 CALL ENTITIES

Piridon works different from most other Demon Lords. Instead of allowing possessions and unleashing, PIRIDON sends you a doppleganger entity, which allows you to use certain Noctu spells on any target within the same area.

 ORDER DOPPLEGANGER EXITS
 - This will show what exits exist from the room your doppleganger is in.
 ORDER DOPPLEGANGER MOVE <direction>
 - This will move your doppleganger in a specific direction.
 ORDER DOPPLEGANGER LOOK
 - Orders your doppleganger to look at the room it is in.
 ORDER DOPPLEGANGER SAY <text>
 - Channel your words through your doppleganger.
 ORDER DOPPLEGANGER <emote>|EMOTE <text>
 - Channel your emotions through your doppleganger.
 ORDER DOPPLEGANGER SEEK <player>
 - Orders your doppleganger to seek out a specific player. Whether or not your target is in the trees or is flying will present no obstacle to it.
 ORDER DOPPLEGANGER RETURN
 - Orders your doppleganger to return to you.
 ORDER DOPPLEGANGER CHANNEL <ability>
 - Allows you to channel certain Noctu powers through your doppleganger. These include: Combustion, Heave, Disorient, Warpaura, Cleanseaura, and Flash. For example, ORDER DOPPLEGANGER CHANNEL INVOKE COMBUSTION <target>.

Danaeus

 SUMMON DANAEUS
 BANISH DANAEUS
 UNLEASH DANAEUS

Possession effect: -2 dexterity (tradeoff for being able to unleash more often)

Unleash effect: The target is flung into the air and prevented from landing for 6 seconds. Other players can still bring the target back down.

Lyncantha

 SUMMON LYNCANTHA
 BANISH LYNCANTHA
 UNLEASH LYNCANTHA AT <target>

Possession effect: Alerts you whenever another player enters or leaves your current area.

Unleash effect: Causes damage and breaks two random limbs. The damage is significantly increased if all four limbs are already broken.

Tarotlink

 ORDER DOPPLEGANGER CHANNEL FLING <tarot card>

You are now able to fling Tarot cards through your doppleganger. These need to be in your deck or inventory, much like flinging the card regularly.

Note that not all of the tarots can be used by the doppleganger, and that channelled Tarot throws cannot be levitated or infused with spells.

Hecate

 SUMMON HECATE
 BANISH HECATE
 UNLEASH HECATE AT <target>

Possession effect: +10% to damage caused by your attacks (applies to mobiles as well).

Unleash effect: Summons a demonic sword that causes damage and afflicts with formaldehyde, then again after 5 seconds. The aura of weapon rebounding negates the hits.

Golgotha

 SUMMON GOLGOTHA
 BANISH GOLGOTHA
 UNLEASH GOLGOTHA AT <target>

Possession effect: Your health sips are reduced by 15% (= you need to take this penalty to unleash more often)

Unleash effect: Significant damage.