Difference between revisions of "Inventing (skill)"

From ImperianWiki
Jump to navigation Jump to search
m
m
Line 12: Line 12:
Be aware that inventing is expensive skill to use. Every item, compound, and chemical has a cost
Be aware that inventing is expensive skill to use. Every item, compound, and chemical has a cost
associated with it.
associated with it.
<br /><br />
{{AbilityBox | AbilityName=Black Powder
| AbilitySyntax=
| AbilityDescription=
| AbilityDetails=
| AbilityChangelog=
}}
<br />
{{AbilityBox | AbilityName=Smokeless Powder
| AbilitySyntax=
| AbilityDescription=
| AbilityDetails=
| AbilityChangelog=
}}
<br />
{{AbilityBox | AbilityName=Flintlock
| AbilitySyntax=
| AbilityDescription=
| AbilityDetails=
| AbilityChangelog=
}}
<br />
{{AbilityBox | AbilityName=Shot
| AbilitySyntax=
| AbilityDescription=
| AbilityDetails=
| AbilityChangelog=
}}
<br />
{{AbilityBox | AbilityName=Bayonet
| AbilitySyntax=
| AbilityDescription=
| AbilityDetails=
| AbilityChangelog=
}}
<br />
{{AbilityBox | AbilityName=Hollow Shot
| AbilitySyntax=
| AbilityDescription=
| AbilityDetails=
| AbilityChangelog=
}}
<br />
{{AbilityBox | AbilityName=Compounds
| AbilitySyntax=
| AbilityDescription=
| AbilityDetails=
| AbilityChangelog=
}}
<br />
{{AbilityBox | AbilityName=Hydroite
| AbilitySyntax=
| AbilityDescription=
| AbilityDetails=
| AbilityChangelog=
}}
<br />
{{AbilityBox | AbilityName=Circular Glass
| AbilitySyntax=
| AbilityDescription=
| AbilityDetails=
| AbilityChangelog=
}}
<br />
{{AbilityBox | AbilityName=Glycerite
| AbilitySyntax=
| AbilityDescription=
| AbilityDetails=
| AbilityChangelog=
}}
<br />
{{AbilityBox | AbilityName=Light Shot
| AbilitySyntax=
| AbilityDescription=
| AbilityDetails=
| AbilityChangelog=
}}
<br />
{{AbilityBox | AbilityName=Cryosite
| AbilitySyntax=
| AbilityDescription=
| AbilityDetails=
| AbilityChangelog=
}}
<br />
{{AbilityBox | AbilityName=Domecap
| AbilitySyntax=
| AbilityDescription=
| AbilityDetails=
| AbilityChangelog=
}}
<br />
{{AbilityBox | AbilityName=Leather Apron
| AbilitySyntax=
| AbilityDescription=
| AbilityDetails=
| AbilityChangelog=
}}
<br />
{{AbilityBox | AbilityName=Chlorite
| AbilitySyntax=
| AbilityDescription=
| AbilityDetails=
| AbilityChangelog=
}}
<br />
{{AbilityBox | AbilityName=Heavy Shot
| AbilitySyntax=
| AbilityDescription=
| AbilityDetails=
| AbilityChangelog=
}}
<br />
{{AbilityBox | AbilityName=Spectacles
| AbilitySyntax=
| AbilityDescription=
| AbilityDetails=
| AbilityChangelog=
}}
<br />
{{AbilityBox | AbilityName=Neuroite
| AbilitySyntax=
| AbilityDescription=
| AbilityDetails=
| AbilityChangelog=
}}
<br />
{{AbilityBox | AbilityName=Gyrocopter
| AbilitySyntax=
| AbilityDescription=
| AbilityDetails=
| AbilityChangelog=
}}
<br />
{{AbilityBox | AbilityName=Methite
| AbilitySyntax=
| AbilityDescription=
| AbilityDetails=
| AbilityChangelog=
}}
<br />
{{AbilityBox | AbilityName=Brass Scope
| AbilitySyntax=
| AbilityDescription=
| AbilityDetails=
| AbilityChangelog=
}}
<br />
{{AbilityBox | AbilityName=Mushroom Shot
| AbilitySyntax=
| AbilityDescription=
| AbilityDetails=
| AbilityChangelog=
}}
<br />
{{AbilityBox | AbilityName=Ephrite
| AbilitySyntax=
| AbilityDescription=
| AbilityDetails=
| AbilityChangelog=
}}
<br />
{{AbilityBox | AbilityName=Lodestone
| AbilitySyntax=
| AbilityDescription=
| AbilityDetails=
| AbilityChangelog=
}}
<br />
{{AbilityBox | AbilityName=Ironite
| AbilitySyntax=
| AbilityDescription=
| AbilityDetails=
| AbilityChangelog=
}}
<br />
{{AbilityBox | AbilityName=Aetheric Relay
| AbilitySyntax=
| AbilityDescription=
| AbilityDetails=
| AbilityChangelog=
}}
<br />
{{AbilityBox | AbilityName=Blunderbuss
| AbilitySyntax=
| AbilityDescription=
| AbilityDetails=
| AbilityChangelog=
}}
<br />
{{AbilityBox | AbilityName=Silence
| AbilitySyntax=
| AbilityDescription=
| AbilityDetails=
| AbilityChangelog=
}}
<br />
{{AbilityBox | AbilityName=Psiloite
| AbilitySyntax=
| AbilityDescription=
| AbilityDetails=
| AbilityChangelog=
}}
<br />
{{AbilityBox | AbilityName=Aetheric Disruptor
| AbilitySyntax=
| AbilityDescription=
| AbilityDetails=
| AbilityChangelog=
}}
<br />
{{AbilityBox | AbilityName=Monogoggle
| AbilitySyntax=
| AbilityDescription=
| AbilityDetails=
| AbilityChangelog=
}}
<br />
{{AbilityBox | AbilityName=Aqualite
| AbilitySyntax=
| AbilityDescription=
| AbilityDetails=
| AbilityChangelog=
}}
<br />
{{AbilityBox | AbilityName=Belcher
| AbilitySyntax=
| AbilityDescription=
| AbilityDetails=
| AbilityChangelog=
}}
<br />
{{AbilityBox | AbilityName=Dragon Flame
| AbilitySyntax=
| AbilityDescription=
| AbilityDetails=
| AbilityChangelog=
}}
<br />
{{AbilityBox | AbilityName=Dystite
| AbilitySyntax=
| AbilityDescription=
| AbilityDetails=
| AbilityChangelog=
}}
<br />
{{AbilityBox | AbilityName=Toggle Switch
| AbilitySyntax=
| AbilityDescription=
| AbilityDetails=
| AbilityChangelog=
}}
<br />
{{AbilityBox | AbilityName=Incendite
| AbilitySyntax=
| AbilityDescription=
| AbilityDetails=
| AbilityChangelog=
}}
<br />
{{AbilityBox | AbilityName=Pocket Watch
| AbilitySyntax=
| AbilityDescription=
| AbilityDetails=
| AbilityChangelog=
}}
<br />
{{AbilityBox | AbilityName=Phosphorite
| AbilitySyntax=
| AbilityDescription=
| AbilityDetails=
| AbilityChangelog=
}}
<br />
{{AbilityBox | AbilityName=Familiar
| AbilitySyntax=
| AbilityDescription=
| AbilityDetails=
| AbilityChangelog=
}}
[[Category:Skills]]
[[Category:Skills]]
[[Category:Profession Skills]]
[[Category:Profession Skills]]

Revision as of 18:17, 12 November 2018

Inventing is a special skillset that allows the Engineer to create a wide variety of items to assist in and out of combat. While there are dozens of items that can be made, chemicals are arguably the most important for the engineer to master. Chemicals can be combined with Ballistics and Focus to help wear your opponents down.

Chemicals can only be purged from the bloodstream with a new curative known as domecap. This new fungi reacts differently depending on the number of chemicals in the bloodstream. A person with only one chemical in their body will find that it takes a long time before they can use it again. Whereas someone with many chemicals will be find themselves quickly recovered from the effects of the domecap. It is important to note that domecap and toadstools share the same balance.

Be aware that inventing is expensive skill to use. Every item, compound, and chemical has a cost associated with it.

Black Powder
Syntax:
Changelog:


Smokeless Powder
Syntax:
Changelog:


Flintlock
Syntax:
Changelog:


Shot
Syntax:
Changelog:


Bayonet
Syntax:
Changelog:


Hollow Shot
Syntax:
Changelog:


Compounds
Syntax:
Changelog:


Hydroite
Syntax:
Changelog:


Circular Glass
Syntax:
Changelog:


Glycerite
Syntax:
Changelog:


Light Shot
Syntax:
Changelog:


Cryosite
Syntax:
Changelog:


Domecap
Syntax:
Changelog:


Leather Apron
Syntax:
Changelog:


Chlorite
Syntax:
Changelog:


Heavy Shot
Syntax:
Changelog:


Spectacles
Syntax:
Changelog:


Neuroite
Syntax:
Changelog:


Gyrocopter
Syntax:
Changelog:


Methite
Syntax:
Changelog:


Brass Scope
Syntax:
Changelog:


Mushroom Shot
Syntax:
Changelog:


Ephrite
Syntax:
Changelog:


Lodestone
Syntax:
Changelog:


Ironite
Syntax:
Changelog:


Aetheric Relay
Syntax:
Changelog:


Blunderbuss
Syntax:
Changelog:


Silence
Syntax:
Changelog:


Psiloite
Syntax:
Changelog:


Aetheric Disruptor
Syntax:
Changelog:


Monogoggle
Syntax:
Changelog:


Aqualite
Syntax:
Changelog:


Belcher
Syntax:
Changelog:


Dragon Flame
Syntax:
Changelog:


Dystite
Syntax:
Changelog:


Toggle Switch
Syntax:
Changelog:


Incendite
Syntax:
Changelog:


Pocket Watch
Syntax:
Changelog:


Phosphorite
Syntax:
Changelog:


Familiar
Syntax:
Changelog: