Taekate (skill)

From ImperianWiki
Revision as of 12:44, 27 March 2014 by Iniar (talk | contribs)
Jump to navigation Jump to search

Monk

Anti-Magick Circle
Taekate • Telepathy • Kaido

Taekate

Most of the Taekate abilities are affected by a variety of factors. First, being in a stance modifies the damage and speed of each Taekate attack. You will always want to be in some stance or another while using Taekate. Second, the higher your Taekate, the more likely you are to hit an opponent with a particular attack, and the more damage you will do with that attack.

The advancement system of Taekate is a bit different from the other skills. You may progress to a certain level in the skill, and then you must be tested to see if you are worthy of a new belt. A test consists of successfully completing a kata, which is a series of moves, in front of a master, who has either black belt or at least three belts above you. To practice the form, you DEMONSTRATE the form. At first, you will have little chance of completing the kata successfully. With more practice however, your skill will improve and your chance of completing the form improves. When you are confident that you can complete the form without error, find a master to GRADE you.

: 1.  White
: 2.  Grey     Jakata
: 3.  Yellow   Lisagi
: 4.  Green    Rhee
: 5.  Blue     Philos
: 6.  Orange   Tykorima
: 7.  Red      Opha
: 8.  Purple   Nexus
: 9.  Bronze   Kali
: 10. Silver   Do-san
: 11. Gold     Rhythos
: 12. Black    Krull

To see which katas you are capable of demonstrating, as well as which you have mastered, use KATAS.

Specialising

After you gain some basic skill in Taekate, you may choose to specialise in either kickboxing or pugilism. There are advantages and disadvantages to each. Either, however, is better than being without specialization.

For the young, kickboxing is generally advised - the drain on your body's endurance is less than that of the pugilist. However, kickboxers often find themselves with fewer options in combat.

Should you desire to change your specialization, you will be able to after one year of the initial specialization.

To specialise, you must first know the rudiments of Taekate. One cannot be Inept in Taekate and specialise. Once you have sufficient skill, enter the training room below the Dojang and SPECIALISE IN PUGILISM or SPECIALISE IN KICKBOXING.

Skill Table

Name Rank Percent Description
Horse Inept 0 The most basic stance.
Jab Inept 0 A straight-forward punch.
Snapkick Novice 0 A straight-forward kick.
Hook Apprentice 0 A curving punch.
Specialise Apprentice 0 Concentrate your training on your kicks or punches.
Breakfall Apprentice 37 Learn to fall properly.
Eagle Capable 0 Stance of the soaring eagle.
Sidekick Capable 40 A powerful thrusting kick.
Uppercut Adept 0 An upwards hooking punch.
BodyBlock Adept 25 Using your body to block blows.
Palmstrike Adept 50 Striking your opponent's nose, rendering him blind.
Hammerfist Adept 75 A strike with your fists to the legs.
Cat Skilled 0 An agile, defensive stance.
Roundhouse Skilled 20 A twisting kick.
Quickmount Skilled 40 Quickly mount your trusty steed
Evade Skilled 60 A block that attempts to completely avoid attacks.
Sweep Gifted 0 Attempting to sweep your opponent off his feet.
Bear Gifted 33 A highly specialized stance, designed for punching.
Slam Gifted 66 The first of the throws.
Moonkick Expert 0 A powerful, curving kick.
Mountflip Expert 12 Dismount and stance in one simple move.
Spear Expert 25 A jabbing punch with an outstretched hand.
Rat Expert 50 A well-balanced stance.
Thrustkick Expert 75 A kick designed to push your target away.
Knifehand Virtuoso 0 Silence your opponent.
Wrench Virtuoso 33 A nasty throw that breaks the target's limbs.
Feint Virtuoso 66 Fake out your opponent.
Axe Fabled 0 A slow but powerful kick.
Mountkick Fabled 4 Strike your foe while dismounting.
Guarding Fabled 27 Guarding a body part and counterattacking.
Posture Fabled 40 Maintain your stance from room to room.
Scorpion Fabled 54 A devastatingly powerful attack stance.
Whirlwind Fabled 81 The most powerful kick.
Bladehand Mythical 7 Attempting to disarm your opponent.
Pinch Mythical 30 A special and powerful block.
Backbreaker Mythical 53 The ultimate throw.
Jumpkick Mythical 76 Attack someone in an adjacent room with a flying kick.
Dragon Transcendent 0 The superior state of mind.