Pioneering is a skill used by Druids and formerly shared by Hunters. Its primary focus is survival in the wilderness, and it offers a plethora of abilities designed for this purpose. Additionally, practitioners of this skill are connected to the
land to the point where they can imprint their mark at a location of their choosing, creating a peaceful grove.
Skill Table
| Name
|
Rank
|
Percent
|
Description
|
| Bounty
|
Inept
|
0
|
Extract the blessings of nature with greater efficiency.
|
| Nightsight
|
Inept
|
0
|
Use infravision to see in the dark.
|
| Weathering
|
Novice
|
0
|
Immunity to normal weather.
|
| Perceive
|
Apprentice
|
0
|
Determine if a location is a grove.
|
| Imprint
|
Capable
|
0
|
Choose a location as your grove.
|
| Elevate
|
Capable
|
33
|
Ascend into the treetops.
|
| Fitness
|
Capable
|
66
|
Control your breathing.
|
| Return
|
Adept
|
0
|
Return back to your grove.
|
| Eyes
|
Adept
|
25
|
Locate everyone in the same environment as your grove.
|
| Preservation
|
Adept
|
50
|
For one year, shield your grove from damage.
|
| Landstriding
|
Adept
|
75
|
Travel more quickly through certain environments.
|
| Sever
|
Skilled
|
0
|
Erase your imprint permanently from your grove.
|
| Watching
|
Skilled
|
25
|
Watch for actions in an adjacent room.
|
| Bandages
|
Skilled
|
50
|
Prevent massive blood loss with bandaging.
|
| Camouflage
|
Skilled
|
75
|
Blend in with your surroundings.
|
| Vitality
|
Gifted
|
0
|
A surge of adrenaline to heal your body when near death.
|
| Keeneye
|
Gifted
|
20
|
A heightened sense of hidden paths.
|
| Lifesense
|
Gifted
|
40
|
Sense the truth of the landscape around you.
|
| Leap
|
Gifted
|
60
|
Safely jump over obstacles.
|
| Alertness
|
Gifted
|
80
|
Awareness of your surroundings.
|
| Resistance
|
Expert
|
0
|
Reduce the damage taken from magickal attacks.
|
| Might
|
Expert
|
20
|
Cure that which ails you.
|
| Block
|
Expert
|
40
|
Obstructing departure with your body.
|
| Campfire
|
Expert
|
60
|
Build a campfire to soothe the body and soul.
|
| Locate
|
Expert
|
80
|
Locate your prey.
|
| Isolation
|
Virtuoso
|
0
|
Travel to the Grove of Isolation.
|
| Storage
|
Virtuoso
|
25
|
Hide your precious items in your grove.
|
| Befriend
|
Virtuoso
|
50
|
Befriend the animals of the wild.
|
| Pursue
|
Virtuoso
|
75
|
Gain information about your prey.
|
| Rejuvenate
|
Fabled
|
0
|
Bring life back to the blackened forests.
|
| Whitesight
|
Fabled
|
25
|
The sixth sense of the Hunter.
|
| Scout
|
Fabled
|
50
|
Scout out the area for details.
|
| Gate
|
Fabled
|
75
|
Open a gateway of light.
|
| Concealment
|
Mythical
|
0
|
Hide all those within your grove from prying eyes.
|
| Mask
|
Mythical
|
33
|
Obscure departure from your location.
|