The skill of Naturebinding focuses on the control of Nature. By linking themselves to the great trees, Druids are capable of summoning the tree roots to create a multitude of effects.
Skill Table
Name
|
Rank
|
Percent
|
Description
|
Perceive
|
Inept
|
0
|
Learn more information about a tree.
|
Plant
|
Inept
|
0
|
Encourage the growth of a seed into a small sapling.
|
Gather
|
Novice
|
0
|
Collect the seeds from an existing tree.
|
Linking
|
Apprentice
|
0
|
Link yourself to the great trees.
|
Summon
|
Capable
|
0
|
Summon the roots of various linked trees.
|
Banish
|
Capable
|
33
|
Banish the summoned roots.
|
Regenerate
|
Capable
|
66
|
Regenerate health with the power of nature.
|
Sense
|
Adept
|
0
|
The root can sense those nearby.
|
Sting
|
Adept
|
25
|
Attack with a poisonous sting.
|
Tend
|
Adept
|
50
|
Heal a damaged tree.
|
Mask
|
Adept
|
75
|
Mask your roots from prying eyes.
|
Shred
|
Skilled
|
0
|
Shred the skin of your foes.
|
Lash
|
Skilled
|
25
|
Lash at Nature's enemies with the earthen power.
|
Follow
|
Skilled
|
50
|
Summoned roots that follow you around.
|
Desecrator
|
Skilled
|
75
|
Who would dare harm the forest?
|
Treelist
|
Gifted
|
0
|
What mighty trees exist in this forest?
|
Purify
|
Gifted
|
20
|
Purify an infested tree.
|
Chill
|
Gifted
|
40
|
Spores that chill to the bone.
|
Wine
|
Gifted
|
60
|
Brew the intoxicating elder wine.
|
Circling
|
Gifted
|
80
|
Bid a root to start circling around an individual.
|
Choke
|
Expert
|
0
|
Send a circling root to choke its prey.
|
Hold
|
Expert
|
20
|
Root yourself to the ground. Literally.
|
Uproot
|
Expert
|
40
|
Transmute a mighty tree to a small sapling again.
|
Drain
|
Expert
|
60
|
Sap the mental strength from your foe.
|
Entangle
|
Expert
|
80
|
Send a circling root to entangle your foe.
|
Breach
|
Virtuoso
|
0
|
Breach the translucent shields that keep Nature at bay.
|
Screen
|
Virtuoso
|
25
|
A short-term clarity of mind.
|
Absorb
|
Virtuoso
|
50
|
Link your healing with another.
|
Strip
|
Virtuoso
|
75
|
Remove the defences protecting your target.
|
Submerge
|
Fabled
|
0
|
Drag your target much closer to the Nature.
|
Specialise
|
Fabled
|
25
|
Alter the properties of your summoned roots.
|
Tremors
|
Fabled
|
50
|
Detect the movement of individuals.
|
Bewilder
|
Fabled
|
75
|
Inflict a variety of maladies upon your enemies.
|
Track
|
Mythical
|
0
|
Send a root to hunt down enemies of Nature.
|
Entrap
|
Mythical
|
33
|
Bid a root to keep a close watch on another.
|
Curse
|
Mythical
|
66
|
The curse of the Nature itself.
|
Exorcise
|
Mythical
|
33
|
Drive away the presence of foul demons.
|
Overwhelm
|
Mythical
|
66
|
The power of Nature fully unleashed.
|