Pioneering (skill)
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Pioneering is a skill shared by Druids and Hunters. Its primary focus is survival in the wilderness, and it offers a plethora of abilities designed for this purpose. Additionally, practicioners of this skill are connected to the land to the point where they can imprint their mark at a location of their choosing, creating a peaceful grove.
Skill Table
Name | Rank | Percent | Description |
---|---|---|---|
Bounty | Inept | 0 | Extract the blessings of nature with greater efficiency. |
Nightsight | Inept | 0 | Use infravision to see in the dark. |
Weathering | Novice | 0 | Immunity to normal weather. |
Perceive | Apprentice | 0 | Determine if a location is a grove. |
Imprint | Capable | 0 | Choose a location as your grove. |
Elevate | Capable | 33 | Ascend into the treetops. |
Fitness | Capable | 66 | Control your breathing. |
Return | Adept | 0 | Return back to your grove. |
Eyes | Adept | 25 | Locate everyone in the same environment as your grove. |
Preservation | Adept | 50 | For one year, shield your grove from damage. |
Landstriding | Adept | 75 | Travel more quickly through certain environments. |
Sever | Skilled | 0 | Erase your imprint permanently from your grove. |
Watching | Skilled | 25 | Watch for actions in an adjacent room. |
Bandages | Skilled | 50 | Prevent massive blood loss with bandaging. |
Camouflage | Skilled | 75 | Blend in with your surroundings. |
Vitality | Gifted | 0 | A surge of adrenaline to heal your body when near death. |
Keeneye | Gifted | 20 | A heightened sense of hidden paths. |
Lifesense | Gifted | 40 | Sense the truth of the landscape around you. |
Leap | Gifted | 60 | Safely jump over obstacles. |
Alertness | Gifted | 80 | Awareness of your surroundings. |
Resistance | Expert | 0 | Reduce the damage taken from magickal attacks. |
Might | Expert | 20 | Cure that which ails you. |
Block | Expert | 40 | Obstructing departure with your body. |
Campfire | Expert | 60 | Build a campfire to soothe the body and soul. |
Locate | Expert | 80 | Locate your prey. |
Isolation | Virtuoso | 0 | Travel to the Grove of Isolation. |
Storage | Virtuoso | 25 | Hide your precious items in your grove. |
Befriend | Virtuoso | 50 | Befriend the animals of the wild. |
Pursue | Virtuoso | 75 | Gain information about your prey. |
Rejuvenate | Fabled | 0 | Bring life back to the blackened forests. |
Whitesight | Fabled | 25 | The sixth sense of the Hunter. |
Scout | Fabled | 50 | Scout out the area for details. |
Gate | Fabled | 75 | Open a gateway of light. |
Concealment | Mythical | 0 | Hide all those within your grove from prying eyes. |
Mask | Mythical | 33 | Obscure departure from your location. |
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