Pioneering is a skill shared by Druids and Hunters. Its primary focus is survival in the wilderness, and it offers a plethora of abilities designed for this purpose. Additionally, practicioners of this skill are connected to the
land to the point where they can imprint their mark at a location of their choosing, creating a peaceful grove.
Skill Table
Name
|
Rank
|
Percent
|
Description
|
Bounty
|
Inept
|
0
|
Extract the blessings of nature with greater efficiency.
|
Nightsight
|
Inept
|
0
|
Use infravision to see in the dark.
|
Weathering
|
Novice
|
0
|
Immunity to normal weather.
|
Perceive
|
Apprentice
|
0
|
Determine if a location is a grove.
|
Imprint
|
Capable
|
0
|
Choose a location as your grove.
|
Elevate
|
Capable
|
33
|
Ascend into the treetops.
|
Fitness
|
Capable
|
66
|
Control your breathing.
|
Return
|
Adept
|
0
|
Return back to your grove.
|
Eyes
|
Adept
|
25
|
Locate everyone in the same environment as your grove.
|
Preservation
|
Adept
|
50
|
For one year, shield your grove from damage.
|
Landstriding
|
Adept
|
75
|
Travel more quickly through certain environments.
|
Sever
|
Skilled
|
0
|
Erase your imprint permanently from your grove.
|
Watching
|
Skilled
|
25
|
Watch for actions in an adjacent room.
|
Bandages
|
Skilled
|
50
|
Prevent massive blood loss with bandaging.
|
Camouflage
|
Skilled
|
75
|
Blend in with your surroundings.
|
Vitality
|
Gifted
|
0
|
A surge of adrenaline to heal your body when near death.
|
Keeneye
|
Gifted
|
20
|
A heightened sense of hidden paths.
|
Lifesense
|
Gifted
|
40
|
Sense the truth of the landscape around you.
|
Leap
|
Gifted
|
60
|
Safely jump over obstacles.
|
Alertness
|
Gifted
|
80
|
Awareness of your surroundings.
|
Resistance
|
Expert
|
0
|
Reduce the damage taken from magickal attacks.
|
Might
|
Expert
|
20
|
Cure that which ails you.
|
Block
|
Expert
|
40
|
Obstructing departure with your body.
|
Campfire
|
Expert
|
60
|
Build a campfire to soothe the body and soul.
|
Locate
|
Expert
|
80
|
Locate your prey.
|
Isolation
|
Virtuoso
|
0
|
Travel to the Grove of Isolation.
|
Storage
|
Virtuoso
|
25
|
Hide your precious items in your grove.
|
Befriend
|
Virtuoso
|
50
|
Befriend the animals of the wild.
|
Pursue
|
Virtuoso
|
75
|
Gain information about your prey.
|
Rejuvenate
|
Fabled
|
0
|
Bring life back to the blackened forests.
|
Whitesight
|
Fabled
|
25
|
The sixth sense of the Hunter.
|
Scout
|
Fabled
|
50
|
Scout out the area for details.
|
Gate
|
Fabled
|
75
|
Open a gateway of light.
|
Concealment
|
Mythical
|
0
|
Hide all those within your grove from prying eyes.
|
Mask
|
Mythical
|
33
|
Obscure departure from your location.
|