Difference between revisions of "Elemancy (skill)"
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== Elemancy == | |||
Elemancy is a relatively straightforward skill. By opening channels to | |||
four of the five Elemental realms (Mages do not use the Spirit realm), you will | |||
be able to cast a wide variety of elementally-based offensive and defensive | |||
spells. The effects of these spells might range from summoning an efreeti to | |||
calling down the Stormhammer, to bringing forth fog or hail. | |||
== Skill Table == | |||
{{Skill Table | {{Skill Table | ||
|[[Channel]]|||Open conduits to the Elemental Realms. | |[[Elemancy_Abilities#Channel|Channel]]|Inept|0|Open conduits to the Elemental Realms. | ||
|[[Light]]|||Light up your surroundings. | |[[Elemancy_Abilities#Light|Light]]|Inept|0|Light up your surroundings. | ||
|[[Gust]]|||Blow someone in a direction with a gust of wind. | |[[Elemancy_Abilities#Gust|Gust]]|Inept|0|Blow someone in a direction with a gust of wind. | ||
|[[Reflection]]|||Create a distracting illusion of yourself. | |[[Elemancy_Abilities#Reflection|Reflection]]|Novice|0|Create a distracting illusion of yourself. | ||
|[[Stonefist]]|||Coat your fists with rock and punch with more power. | |[[Elemancy_Abilities#Stonefist|Stonefist]]|Apprentice|0|Coat your fists with rock and punch with more power. | ||
|[[Waterweird]]|||Summon a water elemental to help you walk on water. | |[[Elemancy_Abilities#Waterweird|Waterweird]]|Capable|0|Summon a water elemental to help you walk on water. | ||
|[[Stoneskin]]|||Create a protective but supple layer of stone around you. | |[[Elemancy_Abilities#Stoneskin|Stoneskin]]|Capable|40|Create a protective but supple layer of stone around you. | ||
|[[Fortification]]|||Protect your open channels from attack. | |[[Elemancy_Abilities#Fortification|Fortification]]|Capable|72|Protect your open channels from attack. | ||
|[[Freeze]]|||Chill another player. | |[[Elemancy_Abilities#Freeze|Freeze]]|Adept|0|Chill another player. | ||
|[[Hailstorm]]|||Call down a hailstorm to pummel everyone else in the room. | |[[Elemancy_Abilities#Hailstorm|Hailstorm]]|Adept|25|Call down a hailstorm to pummel everyone else in the room. | ||
|[[Fog]]|||Conjure up obscuring fog. | |[[Elemancy_Abilities#Fog|Fog]]|Adept|50|Conjure up obscuring fog. | ||
|[[Geyser]]|||Knock someone out of the trees or the sky. | |[[Elemancy_Abilities#Geyser|Geyser]]|Skilled|0|Knock someone out of the trees or the sky. | ||
|[[Hellfumes]]|||Create choking fumes in your surroundings. | |[[Elemancy_Abilities#Hellfumes|Hellfumes]]|Skilled|40|Create choking fumes in your surroundings. | ||
|[[Scry]]|||Locate another player. | |[[Elemancy_Abilities#Scry|Scry]]|Gifted|0|Locate another player. | ||
|[[Illusion]]|||Cast an illusion of your choosing. | |[[Elemancy_Abilities#Illusion|Illusion]]|Gifted|33|Cast an illusion of your choosing. | ||
|[[Icewall]]|||Conjure up an obstructing icewall. | |[[Elemancy_Abilities#Icewall|Icewall]]|Gifted|66|Conjure up an obstructing icewall. | ||
|[[Firelash]]|||Attack with elemental fire. | |[[Elemancy_Abilities#Firelash|Firelash]]|Expert|0|Attack with elemental fire. | ||
|[[Sandling]]|||Summon a sand elemental to sequester you underground. | |[[Elemancy_Abilities#Sandling|Sandling]]|Expert|25|Summon a sand elemental to sequester you underground. | ||
|[[Chargeshield]]|||Create a magical shield to resist electric damage. | |[[Elemancy_Abilities#Chargeshield|Chargeshield]]|Expert|50|Create a magical shield to resist electric damage. | ||
|[[Erode]]|||Destroy the defences of your opponent. | |[[Elemancy_Abilities#Erode|Erode]]|Expert|75|Destroy the defences of your opponent. | ||
|[[Bloodboil]]|||Boil off that which afflicts you. | |[[Elemancy_Abilities#Bloodboil|Bloodboil]]|Virtuoso|0|Boil off that which afflicts you. | ||
|[[Ring]]|||Extend the life of a crystalline vibration. | |[[Elemancy_Abilities#Ring|Ring]]|Virtuoso|22|Extend the life of a crystalline vibration. | ||
|[[Firewall]]|||Create a wall of elemental fire. | |[[Elemancy_Abilities#Firewall|Firewall]]|Virtuoso|44|Create a wall of elemental fire. | ||
|[[Binding]]|||The ability of channel binding. | |[[Elemancy_Abilities#Binding|Binding]]|Virtuoso|66|The ability of channel binding. | ||
|[[Deepfreeze]]|||Cast a spell of extreme cold at your enemies. | |[[Elemancy_Abilities#Deepfreeze|Deepfreeze]]|Virtuoso|88|Cast a spell of extreme cold at your enemies. | ||
|[[Aerial]]|||Summon an air elemental to carry you to the skies. | |[[Elemancy_Abilities#Aerial|Aerial]]|Fabled|9|Summon an air elemental to carry you to the skies. | ||
|[[Flood]]|||Drown a location in water. | |[[Elemancy_Abilities#Flood|Flood]]|Fabled|27|Drown a location in water. | ||
|[[Simultaneity]]|||Parallel channeling. | |[[Elemancy_Abilities#Simultaneity|Simultaneity]]|Fabled|45|Parallel channeling. | ||
|[[Staff]]|||Summon an elemental staff. | |[[Elemancy_Abilities#Staff|Staff]]|Fabled|63|Summon an elemental staff. | ||
|[[Transfuse]]|||Imbue your pets with the powers of the elements. | |[[Elemancy_Abilities#Transfuse|Transfuse]]|Fabled|81|Imbue your pets with the powers of the elements. | ||
|[[Elementals]]|||Take on the forms of the raw elements. | |[[Elemancy_Abilities#Elementals|Elementals]]|Mythical|0|Take on the forms of the raw elements. | ||
|[[Lightningwall]]|||A wall of charged lightning to paralyse your foe. | |[[Elemancy_Abilities#Lightningwall|Lightningwall]]|Mythical|15|A wall of charged lightning to paralyse your foe. | ||
|[[Efreeti]]|||Call a fiery efreeti to your aid. | |[[Elemancy_Abilities#Efreeti|Efreeti]]|Mythical|30|Call a fiery efreeti to your aid. | ||
|[[Transfix]]|||Mesmerize your target into inaction. | |[[Elemancy_Abilities#Transfix|Transfix]]|Mythical|46|Mesmerize your target into inaction. | ||
|[[Stormhammer]]|||Call down the wrath of the storm upon multiple enemies. | |[[Elemancy_Abilities#Stormhammer|Stormhammer]]|Mythical|61|Call down the wrath of the storm upon multiple enemies. | ||
|[[Convergence]]|||Focus the overwhelming power of the elements into a person. | |[[Elemancy_Abilities#Convergence|Convergence]]|Mythical|76|Focus the overwhelming power of the elements into a person. | ||
|[[Holocaust]]|||Create a delayed explosion of immense power.}} | |[[Elemancy_Abilities#Holocaust|Holocaust]]|Transcendent|0|Create a delayed explosion of immense power.}} | ||
{{Skills}} | {{Skills}} | ||
[[Category:Skills]][[Category:Profession Skills]][[Category:Mage Profession]] | [[Category:Skills]] | ||
[[Category:Profession Skills]] | |||
[[Category:Mage Profession]] |
Latest revision as of 20:50, 11 November 2018
Elemancy
Elemancy is a relatively straightforward skill. By opening channels to four of the five Elemental realms (Mages do not use the Spirit realm), you will be able to cast a wide variety of elementally-based offensive and defensive spells. The effects of these spells might range from summoning an efreeti to calling down the Stormhammer, to bringing forth fog or hail.
Skill Table
Name | Rank | Percent | Description |
---|---|---|---|
Channel | Inept | 0 | Open conduits to the Elemental Realms. |
Light | Inept | 0 | Light up your surroundings. |
Gust | Inept | 0 | Blow someone in a direction with a gust of wind. |
Reflection | Novice | 0 | Create a distracting illusion of yourself. |
Stonefist | Apprentice | 0 | Coat your fists with rock and punch with more power. |
Waterweird | Capable | 0 | Summon a water elemental to help you walk on water. |
Stoneskin | Capable | 40 | Create a protective but supple layer of stone around you. |
Fortification | Capable | 72 | Protect your open channels from attack. |
Freeze | Adept | 0 | Chill another player. |
Hailstorm | Adept | 25 | Call down a hailstorm to pummel everyone else in the room. |
Fog | Adept | 50 | Conjure up obscuring fog. |
Geyser | Skilled | 0 | Knock someone out of the trees or the sky. |
Hellfumes | Skilled | 40 | Create choking fumes in your surroundings. |
Scry | Gifted | 0 | Locate another player. |
Illusion | Gifted | 33 | Cast an illusion of your choosing. |
Icewall | Gifted | 66 | Conjure up an obstructing icewall. |
Firelash | Expert | 0 | Attack with elemental fire. |
Sandling | Expert | 25 | Summon a sand elemental to sequester you underground. |
Chargeshield | Expert | 50 | Create a magical shield to resist electric damage. |
Erode | Expert | 75 | Destroy the defences of your opponent. |
Bloodboil | Virtuoso | 0 | Boil off that which afflicts you. |
Ring | Virtuoso | 22 | Extend the life of a crystalline vibration. |
Firewall | Virtuoso | 44 | Create a wall of elemental fire. |
Binding | Virtuoso | 66 | The ability of channel binding. |
Deepfreeze | Virtuoso | 88 | Cast a spell of extreme cold at your enemies. |
Aerial | Fabled | 9 | Summon an air elemental to carry you to the skies. |
Flood | Fabled | 27 | Drown a location in water. |
Simultaneity | Fabled | 45 | Parallel channeling. |
Staff | Fabled | 63 | Summon an elemental staff. |
Transfuse | Fabled | 81 | Imbue your pets with the powers of the elements. |
Elementals | Mythical | 0 | Take on the forms of the raw elements. |
Lightningwall | Mythical | 15 | A wall of charged lightning to paralyse your foe. |
Efreeti | Mythical | 30 | Call a fiery efreeti to your aid. |
Transfix | Mythical | 46 | Mesmerize your target into inaction. |
Stormhammer | Mythical | 61 | Call down the wrath of the storm upon multiple enemies. |
Convergence | Mythical | 76 | Focus the overwhelming power of the elements into a person. |
Holocaust | Transcendent | 0 | Create a delayed explosion of immense power. |
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