Difference between revisions of "Sabotage (skill)"
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| AbilityDescription=Create an illusion of your choosing in the room you are in or only to a specific target.<br /><br /> | | AbilityDescription=Create an illusion of your choosing in the room you are in or only to a specific target.<br /><br /> | ||
You may put a new line in your illusion with the special character sequence \n (a backslash followed by an n). You can also use the $ME token to insert your name into the illusion. The name will be colorised accordingly to the settings of everyone who sees the illusion. | You may put a new line in your illusion with the special character sequence \n (a backslash followed by an n). You can also use the $ME token to insert your name into the illusion. The name will be colorised accordingly to the settings of everyone who sees the illusion. | ||
| AbilityDetails= | |||
| AbilityChangelog= | |||
}} | |||
{{AbilityBox | AbilityName=Traps | |||
| AbilitySyntax=TRAPS<br />TRAPS ALL | |||
| AbilityDescription=This ability will search for traps in the room, giving you information about them. You will not be able to find traps laid by someone with higher skill than you. | |||
| AbilityDetails= | |||
| AbilityChangelog= | |||
}} | |||
{{AbilityBox | AbilityName=Dart | |||
| AbilitySyntax=LAY DART <direction><br />ENVENOM DART <direction> WITH <venom> | |||
| AbilityDescription=The dart trap shoots out a dart when sprung. It does no damage, but may be envenomed from vials with venom in them, in which case the dart will poison the victim with whatever venom was applied to the trap. With great skill you will be able to set up the traps so that they will only be set off by your enemies. | |||
| AbilityDetails='''Commodities:''' 1 wood | |||
| AbilityChangelog= | |||
}} | |||
{{AbilityBox | AbilityName=Harden | |||
| AbilitySyntax=HARDEN | |||
| AbilityDescription=Your constant exposure to deadly toxins allows you to harden your skin, making you take less damage from physical attacks. | |||
| AbilityDetails= | | AbilityDetails= | ||
| AbilityChangelog= | | AbilityChangelog= |
Revision as of 12:51, 16 January 2019
Sabotage is a diverse skill, encompassing abilities ranging from the secret hand signs which they use to communicate with each other, to archery, the conjuring of illusions, dimensional wormholes, and various stealth and attack abilities.
Signs | |
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Syntax: SIGN <message>
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Using hand gestures, you may sign out a message that only other Saboteurs in the room will understand. |
Changelog: |
Hide | |
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Syntax: HIDE
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Conceal yourself from view. |
Adds Defense: hide | |
Changelog: |
Illusion | |
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Syntax: CONJURE ILLUSION ALL <text>
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Create an illusion of your choosing in the room you are in or only to a specific target. You may put a new line in your illusion with the special character sequence \n (a backslash followed by an n). You can also use the $ME token to insert your name into the illusion. The name will be colorised accordingly to the settings of everyone who sees the illusion. |
Changelog: |
Traps | |
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Syntax: TRAPS
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This ability will search for traps in the room, giving you information about them. You will not be able to find traps laid by someone with higher skill than you. |
Changelog: |
Dart | |
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Syntax: LAY DART <direction>
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The dart trap shoots out a dart when sprung. It does no damage, but may be envenomed from vials with venom in them, in which case the dart will poison the victim with whatever venom was applied to the trap. With great skill you will be able to set up the traps so that they will only be set off by your enemies. |
Commodities: 1 wood | |
Changelog: |
Harden | |
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Syntax: HARDEN
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Your constant exposure to deadly toxins allows you to harden your skin, making you take less damage from physical attacks. |
Changelog: |
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