Difference between revisions of "Hypnosis (skill)"

From ImperianWiki
Jump to navigation Jump to search
(Created page with '== Hypnosis == Hypnosis is a science. It has long been known that our subconscious mind is a powerful force and that it can be influenced in mysterious ways, but until a forgott…')
(No difference)

Revision as of 03:13, 14 November 2011

Hypnosis

Hypnosis is a science.

It has long been known that our subconscious mind is a powerful force and that it can be influenced in mysterious ways, but until a forgotten Saboteur discovered the principles of Hypnosis, there was no way to use it.

With this skill, a Saboteur is able to sink a target into a hypnotic trance, possibly without the target even realising it. The Saboteur may then implant various subliminal suggestions, sealing them deep within the target's mind. Implanting a subtle timer, the Saboteur then rouses the target from his or her hypnotic trance, waiting for the proper time to trigger the suggestions within the target's mind.

Skill Table

Name Rank Percent Description
Hypnotise Influence the subconscious mind.
Impatience Inability to concentrate on focused tasks.
Clumsiness Inability to use weaponry effectively.
Amnesia Causes the victim to forget to do his next action.
Addiction A terrible addiction to elixirs.
Masochism The love of your own pain.
Loneliness Fear of being left on your own.
Claustrophobia Fear of enclosed spaces.
Stuttering Anxious difficulty with speech.
Hallucinations Vivid hallucinations to plague your foe.
Pacifism Loss of desire to cause anyone harm.
Hypersomnia A condition that prevents insomnia.
Dementia Hugely distorts victim's perception of the world.
Deadening Weakening of the mind.
Epilepsy Throw your victim's nervous system into disarray.
Agoraphobia Fear of open spaces.
Paranoia They are out to get you, believe me.
Analyse Discover someone's defences.
Recklessness Ignorance of health and disregard for well-being.
Vertigo Fear of heights.
Heroism Make them feel like a hero they are not.
Cleanse Clean yourself or another of suggestions.
Whisper Quickly invoke maladies of the mind.
Lethargy A distinct lack of energy.
Anorexia Loss of desire to eat.
Confusion Causes the mind to become confounded.
Stupidity Abject, stumbling idiocy.
Generosity Indiscriminate, overwhelming generosity.
Action The ability to suggest an action of your choice.
Hypochondria The conviction that one is constantly afflicted.