Difference between revisions of "Predation (skill)"
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| {{Template:Antimagick_Profession | Profession=Predator| Skill1=Knifeplay| Skill2=Predation | Skill3 = Beastmastery}} | |||
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== Predation == | == Predation == | ||
Subtlety is vital. The role of a master of Predation has become one of | Subtlety is vital. The role of a master of Predation has become one of |
Revision as of 12:35, 27 March 2014
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Predation
Subtlety is vital. The role of a master of Predation has become one of stealth and endurance. To hide within the surroundings and use agility as a weapon. Speed and accuracy become one as an Idras masters the ability to use darts against a foe, or the many other subduing techniques available. An Idras' survival is based on maintaining all these qualities and withstanding the environment as well.
Skill Table
Name | Rank | Percent | Description |
---|---|---|---|
Hide | Inept | 0 | Conceal yourself from view. |
Subsistence | Novice | 0 | The ability to feed in the wild. |
Evade | Apprentice | 0 | Mislead your pursuers. |
Secret | Apprentice | 12 | Give someone an item without their knowledge. |
Goad | Apprentice | 37 | Sucker your enemy into a reckless frenzy. |
Palm | Capable | 0 | 'Spirit away' an object. |
Listen | Capable | 20 | Detect action and conversations nearby. |
Shadow | Capable | 40 | Shadow a target in order to track them. |
Regeneration | Capable | 60 | Manipulation of the body's chemistry. |
Eavesdrop | Capable | 80 | Listen even through closed doors. |
Await | Adept | 25 | Await a target to be shadowed. |
Pacing | Adept | 37 | The ability to anticipate and keep pace with others. |
Swinging | Adept | 50 | Swing up into the treetops. |
Scan | Adept | 75 | Scan the forest floor from the treetops. |
Secondwind | Skilled | 0 | Keep those eyes open. |
Fashion | Skilled | 20 | The ability to create the deadly darts of the Idras. |
FlingDarts | Skilled | 40 | Use of the swift projectile darts. |
Envenom | Skilled | 60 | Coat your darts in deadly toxins. |
Pheromones | Skilled | 80 | Attraction is a powerful deterrent of violence. |
Mask | Gifted | 0 | Conceal your identity. |
Accuracy | Gifted | 16 | Increase the aim of your darts. |
Windwalk | Gifted | 33 | Walk with all the sound of a breeze. |
Constitution | Gifted | 50 | Maintain your intestinal equilibrium. |
Smokebomb | Gifted | 66 | Cover your tracks and leave them guessing. |
Poison | Gifted | 83 | Neither taste nor scent betray such death. |
Hollowing | Expert | 0 | Make your ring a deadly little device. |
Nightsight | Expert | 33 | Use infravision to see in the dark. |
Clinging | Expert | 66 | Keep a bead on those with wings. |
Lure | Expert | 80 | Lead unsuspecting prey to its demise. |
Preservation | Virtuoso | 0 | Steel yourself against the forces of nature. |
Refresh | Virtuoso | 25 | Boost your endurance to keep moving. |
Mindnumb | Virtuoso | 50 | Knock some sense -out- of your foe. |
Whitesight | Virtuoso | 75 | See in even the most severe blizzards. |
Kipup | Fabled | 0 | Instantly regain your feet. |
Aversion | Fabled | 9 | Avert your eyes from viewing deadly magicks. |
Pindown | Fabled | 18 | Put your foe in his place. |
Shrugging | Fabled | 36 | Shrug off the effects of toxins. |
Dodging | Fabled | 54 | Let someone else take the heat. |
Dash | Fabled | 72 | Sprint in a particular direction. |
Cycle | Fabled | 90 | Different darts, different maladies. |
Decoy | Mythical | 0 | Thwart attempts to trace your movement. |
Lariat | Mythical | 7 | Use of the rope lasso. |
Threadtrap | Mythical | 23 | A trap to keep your foe coming back for more. |
Feigning | Mythical | 38 | A very convincing play of death. |
Twinshot | Mythical | 53 | A double dose of darts. |
Obfuscation | Mythical | 60 | Mask your scent from prying noses, minds, and magicks. |
Prowling | Mythical | 78 | Move unhindered through hostile forests. |
Cirisosis | Mythical | 92 | A thick, deadly morphing toxin. |
Hostage | Transcendent | 0 | One may need leverage to make a bargain. |
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