Thespia (skill)
Jump to navigation
Jump to search
Thespia
Music itself has long been popular among mortals, and since the Awakening, has taken on a new importance. The very ethereal tides of Magick released at that time seem to respond to certain vibrations, such as that of sound. By playing instruments and matching the sounds made with ones voice, the ripples of magick can be redirected to cause many different effects, from travel to healing, from giving strength to calming the angry. Music indeed can soothe the savage beast, but music now may also slay it.
Skill Table
Name | Rank | Percent | Description |
---|---|---|---|
Revelation | Force unwilling participants to see your performances. | ||
Mimicry | Take on the basic appearance of others. | ||
Therapeutics | Let the peaceful tones of a mandolin cure what ails you. | ||
Dissonance | Harm your target with sonic waves of force. | ||
Elusiveness | Move about without being followed. | ||
Feign | Create realistic illusions. | ||
Lullaby | Slowly lull your target into sleep. | ||
Songs | The ability to find and end songs. | ||
Restoration | Regenerate your health through the power of music. | ||
Ward | Shield yourself with sonic waves. | ||
Contortionism | Wriggle easily out of things that bind you. | ||
Flight | Soar free on the wings of your music. | ||
Duet | Become a one person orchestra! | ||
Disharmony | Pitch your performance in such a way to damage vibrations. | ||
Corescate | A song to increase mental activity. | ||
Befuddle | Confuse your enemy, make yourself harder to hit! | ||
Juggling | Astound your friends! Dazzle your foes! | ||
Empower | A song to increase physical strength. | ||
Requiem | Pay homage to the dead through your music. | ||
Serendipity | Play multiple instruments at once. | ||
Circles | Specialize in the Bardic Arts. | ||
Earthquake | Cause the very ground to obey the power of music. | ||
Enliven | A song to increase one's speed of movement. | ||
Bedazzlement | Bedazzle your foes with your hypnotic dance. | ||
Songbird | Summon a loyal companion to accompany you. | ||
Awakening | Stave off sleep. | ||
Cruellament | Slay anyone on the continent with your music. | ||
Waymark | Step across great distances with a simple song. | ||
Geis | Calm the aggressive nature of all living things. | ||
Fortify | A song to increase one's constitution. | ||
Assumption | Assume the form of anyone you study. | ||
Battlemarch | The adrenaline of battle prevents fear. | ||
Feignwalk | The master of disguise. | ||
Lamia | Force hostile creatures to defend you. |
|