Difference between revisions of "Devotion (skill)"

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Devotion - Enlightenment
Syntax: PERFORM ENLIGHTENMENT
Devotion cost: None
When performed on yourself, this will reveal how devoted you are in the eyes
of the Gods.
Devotion - Hands
Syntax: PERFORM HANDS <player>
Devotion cost: 230
This ability will allow you to lay hands on another player and heal him of some damage.
Devotion - Parting
Syntax: PERFORM PARTING <direction>
Devotion cost: 154
In true religious tradition, you will now be able to part the water in a location, allowing safe and
dry passage.
Devotion - Truth
Syntax: PERFORM RITE OF TRUTH
Devotion cost: 300
This ability allows you to detect certain types of hidden players in your room.
Devotion - Rites
Syntax: RITES
No devotion cost.
This ability will show you what rites are operating in your room.
Note that most rites are only functional if their owner is in the same or adjacent room as the rite.
Devotion - Sustenance
Syntax: PERFORM RITE OF SUSTENANCE
Devotion cost: 2300
At the cost of some of your devotion, you may feed yourself with this ability. You need to be
holding a bowl of some sort in order for this to work. Upon performing the rite, your bowl will be
filled with Divine manna, which will provide you with great sustenance.
Devotion - Inspiration
Syntax: PERFORM INSPIRATION
Devotion cost: 770
This ability will cause you to pray for divinely-inspired strength, effectively raising your
strength +2 for a short time.
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab devotion Bliss
Devotion - Bliss
Syntax: PERFORM BLISS
Devotion cost: 1540
This will give yourself a glimpse of Paradise. The vision will be so calming and refreshing that you
will receive many beneficial blessings.
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab devotion Frostshield
Devotion - Frostshield
Syntax: BLESS <player> FROSTSHIELD
This blessing provides protection against cold damage. It will only work for those possessing the
Devotion skill.
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab devotion Pilgrimage
Devotion - Pilgrimage
Syntax:
  PERFORM RITE OF PILGRIMAGE
  PERFORM PILGRIMAGE <player>
Devotion cost:
  770  for the rite
  1150 for the actual pilgrimage
By performing the rite of pilgrimage, you are able to then pilgrimage to anyone standing in that
rite.
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab devotion Celerity
Devotion - Celerity
Syntax: BLESS <player> CELERITY
This blessing increases the movement speed.
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab devotion Lastrites
Devotion - Lastrites
Syntax: PERFORM LASTRITES ON <corpse>
Devotion cost: None
Help a spirit on its way towards salvation and renew some of your devotion through the act.
Devotion - Demoncalm
Syntax: PERFORM DEMONCALM <demon>
Devotion cost: 1150
Demonic entities, if ordered to be calm, can be driven into submission for a
short period of time.
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab devotion Peace
Devotion - Peace
Syntax: PERFORM PEACE <player>
Devotion cost: 154
After performing this ability on a player, that player loses the will to commit offensive acts.
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab devotion Warding
Devotion - Warding
Syntax: PERFORM RITE OF WARDING
Devotion cost: 460
This ability will set up a rite that will ward off any of your enemies that enter the room, by
giving them fear.
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab devotion Force
Devotion - Force
Syntax: PERFORM FORCE <player> <command>
Devotion cost: 3075
Using your divinely bestowed powers, you may force others to bend to your will
and carry out your commands.
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab devotion Piety
Devotion - Piety
Syntax: PERFORM RITE OF PIETY
Devotion cost: 1540
This Rite will make it difficult for your enemies to leave the room, throwing them off balance
occassionally when they attempt to leave.
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab devotion Penance
Devotion - Penance
Syntax: PERFORM PENANCE <player>
Devotion: 925
Using this ability, you will impose a penance upon your target. While the penance remains in effect,
the target will suffer from various ailments.
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab devotion Dazzle
Devotion - Dazzle
Syntax: PERFORM DAZZLE <player>
Devotion cost: 385
This will dazzle the mind of a player and cause confusion and dizziness in him.
Devotion - Thermalshield
Syntax: BLESS <player> THERMALSHIELD
This blessing provides protection against fire damage. It will only work for those possessing the
Devotion skill.
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab devotion Renewal
Devotion - Renewal
Syntax: PERFORM RITE OF RENEWAL
Devotion cost: 50% of the cost of rites in the room
This ability will reset the timers on all your rites on the room back to their initial values.
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab devotion Condemnation
Devotion - Condemnation
Syntax: PERFORM RITE OF CONDEMNATION
Devotion cost: 920
This rite will cause your enemies to be tormented by their past deeds.
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab devotion Allsight
Devotion - Allsight
Syntax: PERFORM RITE OF ALLSIGHT
Devotion cost: 460
When activated, this ability will inform you whenever any of your enemies enters or leaves the room
that the Rite is in.
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab devotion Healing
Devotion - Healing
Syntax: PERFORM RITE OF HEALING
Devotion cost: 920
This ability will cause a rite to spring into existence which will occassionally heal an affliction
from you and your allies that are in the room.
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab devotion Well-being
Devotion - Well-being
Syntax: PERFORM RITE OF WELL-BEING
Devotion cost: 308
The rite of well-being is a beneficial rite to all in the room. While in it, one will not grow any
hungrier or sleepier. It lasts for quite a bit longer than the standard rite.
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab devotion Pause
Devotion - Pause
Syntax: PERFORM PAUSE
        PERFORM UNPAUSE
Devotion cost: 150
This ability allows you to pause all the effects of all your holy Rites in the room. While paused,
the rites have no effect, and their timer does not tick down.
Devotion - Convocation
Syntax:
  PERFORM RITE OF CONVOCATION
  PERFORM CONVOCATION <player>
Devotion cost:
  1540 for the Rite
  1540 for the summoning
This powerful ability will allow you to create a Rite of Convocation. Anyone in a Rite of
Convocation set up by you can then be summoned by you by doing PERFORM CONVOCATION <player>,
providing that player does not have certain defences set up, such as the mass salve.
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab devotion Revitalization
Devotion - Revitalization
Syntax: PERFORM RITE OF REVITALIZATION
Devotion cost: 925
This rite will heal a percentage of one's maximum health and maximum mana. It will affect all your
allies in the room.
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab devotion Earthshield
Devotion - Earthshield
Syntax: BLESS <player> EARTHSHIELD
This blessing provides protection against physical damage. It will only work for those possessing
the Devotion skill.
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab devotion Deliverance
Devotion - Deliverance
Syntax: PERFORM DELIVERANCE <player>
Devotion cost: 1850
This will allow you to summon any player from within the local area, provided that the room of the
summonee does not have a monolith sigil placed in it, and the summonee is not being held there by
some means.
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniar
The sigil you carry slowly drains at your devotion.
The runes you carry on your body slowly drain at your devotion.
The fires of your faith do not burn fiercely enough for such an act of devotion.
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab devotion Seance
Devotion - Seance
Syntax: PERFORM RITE OF SEANCE
Devotion cost: 1540
This rite will periodically attempt to draw players who might be in the room but present on
alternate planes of existence.
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab devotion Cleansing
Devotion - Cleansing
Syntax:
  PERFORM RITE OF CLEANSING
  PERFORM CLEANSING <target>
Devotion Cost: 770
The presence of this rite allows you to PERFORM CLEANSING <target> to instantly remove their
rebounding or shield deefnce, or inflict a minor amount of fire damage. This can only be done every
20 seconds, but does not cost balance or equilibrium.
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniar
Devotion - Prayer
Syntax: PERFORM RITE OF PRAYER
No devotion cost.
This rite can only be performed once per an Imperian day. Upon completion, the performer gains a
certain amount of devotion. This gain is somewhat affected by how many other people were present for
the rite.
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab devotion Consumption
Devotion - Consumption
Syntax: PERFORM CONSUMPTION <rite type|ALL>
This ability will remove a rite from the room and give you some of the devotion used in its creation
back. The amount of devotion you receive is dependent on the time left on the rite.
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab devotion Banishment
Devotion - Banishment
Syntax: PERFORM BANISHMENT OF <target>
Devotion cost: 150
This powerful ability allows you to inflict significant damage to any demon or a demonic entity,
such as those called forth by Summoners or Diabolists.
This ability can be used against any demons, not merely those summoned by players. While the events
leading to the Fourth Age have removed most of these demons from the lands, a practicioner of
Devotion can never be too lax in their vigilance.
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab devotion Imbibe
Devotion - Imbibe
Syntax: IMBIBE TOTEM|RUNE
Devotion Cost: 1500
Devotion Gain from Totems: 10000
Devotion Gain From Runes:  2500
Totems and runes are a symbol of blasphemous magick and those whom use it.
Call upon the gods to wipe them from the earth and be rewarded for your piety.
Be warned, destroying a totem can be a lengthy process.
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniar
The sigil you carry slowly drains at your devotion.
The runes you carry on your body slowly drain at your devotion.
The fires of your faith do not burn fiercely enough for such an act of devotion.
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab devotion Consecration
Devotion - Consecration
Syntax: CONSECRATE GROUND
        CONSECRATE CHECK
        CONSECRATE REMOVE
Devotion Cost: 500
This ability will permit the devout to bless the land about them, freeing it from the ills of sudden,
unexpected teleportation. The duration of the effect depends on the affinity of the location -
consecrations in anti-magick areas last for a long time, while those elsewhere last much shorter.
You can use CONSECRATE CHECK to discern when the consecration will fade.
You can also use CONSECRATE REMOVE to remove an existing consecration and gain a portion of the
Devotion back. The amount is based on how much time is left on the consecration.
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniar
Devotion - Resurrection
Syntax: PERFORM RESURRECTION <player>
Devotion cost: 3075
One of the holiest of abilities, this will grant life anew to the target player.
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab devotion Convergence
Devotion - Convergence
Syntax: PERFORM RITE OF CONVERGENCE
Devotion cost: 500
This rite will summon one of each type of rite that you have in the land to your current location.
All other extra rites of each type will be destroyed. The rites of all-sight and convocation will
not be affected by the convergence.
Converging rites automatically unpauses them.
Devotion - Absolution
Syntax: PERFORM ABSOLUTION <player>
Devotion cost: 1540
A powerful curing ability, you will absolve the target of his sins,
curing Damnation and Undeath.
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab devotion Damnation
Devotion - Damnation
Syntax: PERFORM DAMNATION <player>
Devotion cost: 6000
This terrible curse will decrease your victim's constitution and cause the victim's body to
disintegrate immediately upon death, leaving no chance for resurrection. The effect will wear off
after 10 minutes.
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab devotion Bracing
Devotion - Bracing
Syntax: PERFORM RITE OF BRACING [target]
Devotion cost: 3850
This rite will offer a defense to the target, allowing the target to occasionally defend against
attempts to overwhelm his or her will.
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab devotion Bloodsworn
Devotion - Bloodsworn
Syntax:
  BLOODSWEAR <priest or templar>
  BLOODSWORN ON/OFF
  BLOODSWORN REJECT
The bond of the bloodsworn is one of the most revered rituals of
devotion-users. When a Priest and a Templar feel strongly that they wish
to become one, they bloodswear to each other, and from that moment on,
have the capability to bond their very souls to each other. When the
BLOODSWORN ON ritual is performed by both the Priest and the Templar,
their maximum health and manas will be 60% of the -sum- of both their
normal maximum health and maximum mana respectively. Further, some
portion of the health or mana healed by either the Priest or Templar,
when using elixirs of health or mana, will also be healed on his or her
bloodsworn.
As with many phenomena that grant great power unto the user, the power
of the bloodsworn comes at a price. While the bloodsworn pact is
activated, with BLOODSWORN ON, the mana of both the Priest and Templar
will drain away. Further, and far more seriously, if either dies while
Type MORE to continue reading. (72% shown)
the ability is active, the other will be greatly injured. Such is the
price of power.
If you wish to break your blood bond, you may do so by rejecting your
bloodsworn, but be aware that you will not be able to become bloodsworn
to another until the New Year.
Note that this ability will not work in Arenas.
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab devotion Redemption
Devotion - Redemption
Syntax: PERFORM REDEMPTION
Devotion Cost: 55400
Having shown their devotions to the gods, the one using this skill can call upon the gods protection
from death, before death finds them. While very taxing on the user in terms of devotion, the player
will be granted a second chance at life, should they perish before their time.
{{Skills}}
{{Skills}}
[[Category:Skills]][[Category:Profession Skills]][[Category:Priest Profession]][[Category:Templar Profession]]
[[Category:Skills]][[Category:Profession Skills]][[Category:Priest Profession]][[Category:Templar Profession]]

Revision as of 06:02, 1 December 2013

Ability Description

9.10 DEVOTION

Devotion is a statistic that only those with the skill of Devotion possess.
To see how much Devotion you have, you may PERFORM ENLIGHTENMENT. Most of
the Devotion abilities cost a certain amount of devotion points, and the
amount will generally be shown in the help files on the individual
abilities.

Gaining Devotion
----------------
Gaining more devotion points happens automatically. Once an Imperian month,
a person with the skill of Devotion gets a base amount of devotion points.

Abilities in Devotion

Ability Description Devotion Cost
Enlightenment Look into your soul. 77
Hands Lay hands on a person to heal him. 230
Parting Water will pull apart to make way for your blessed self. 154
Truth Dispel illusions with the power of your devotion. 300
Rites List what rites are active. ---
Sustenance The Gods will provide for you. 2300
Inspiration Gain an infusion of divinely-inspired strength. 770
Bliss Give a player a glimpse of paradise.
Pilgrimage Travel to a someone in a Rite of Pilgrimage 770 - Rite
1150 - Pilgrimage
Demoncalm Attack the foul nature of a demon entity, pacifying it. 1150
Peace Give peace of soul to someone. 154
Warding Drive your enemies off with overwhelming fear. 460
Force Make a player follow your wish. 3075
Piety Bind those around you with the force of ultimate piety. 1540
Hellsight Give a player a glimpse of Hell. 925
Dazzle Confuse and dazzle an opponent. 385
Condemnation Punish your foes with their own sins. 920
Allsight Gain insight into all movement into and out of holy areas. 460
Healing A powerful healing ability. 920
Well-being A rite to keep those nearby fed and rested. 308
Convocation Call to you someone in a Rite of Convocation. 1540 - Rite
1540 - Summoning
Revitalization A rite to heal health and mana. 925
Deliverance Deliver a target unto you. 1850
Seance Send out a spiritual call to alternate planes. 1540
Cleansing Rid your enemies of their unclean aspects. 770
Lustration Purify your forging ores against that which might taint it. 2300
Prayer Pray for the salvation of your congregation. ---
Consumption Consume your rites and restore your devotion. ---
Banishment Send the unholy demon entities back to their hell. 1150
Imbibe Destroy the blasphemous totems of magick. 1500
+10000 from Totems
+ 2500 from Runes
Consecration Pray to the gods to bless the land. 20000
Resurrection Grant life anew to a slain believer. 3075
Convergence Summon your existing rites in the land to your side. 1000
Absolution Grant absolution to an afflicted victim. 1540
Damnation Curse the eternal soul of your victim. 27000
Flare Cause your rites to inflict pain upon your enemies. ---
Bracing Ignore commands that act against your will. 3850
Bloodsworn Bond with another via a blood oath. ---
Redemption Call on the gods to save thy soul. 55400

Devotion - Enlightenment

Syntax: PERFORM ENLIGHTENMENT

Devotion cost: None

When performed on yourself, this will reveal how devoted you are in the eyes of the Gods.

Devotion - Hands

Syntax: PERFORM HANDS <player> Devotion cost: 230 This ability will allow you to lay hands on another player and heal him of some damage.

Devotion - Parting

Syntax: PERFORM PARTING <direction> Devotion cost: 154 In true religious tradition, you will now be able to part the water in a location, allowing safe and dry passage.

Devotion - Truth

Syntax: PERFORM RITE OF TRUTH Devotion cost: 300 This ability allows you to detect certain types of hidden players in your room.

Devotion - Rites

Syntax: RITES No devotion cost. This ability will show you what rites are operating in your room.

Note that most rites are only functional if their owner is in the same or adjacent room as the rite.

Devotion - Sustenance

Syntax: PERFORM RITE OF SUSTENANCE Devotion cost: 2300 At the cost of some of your devotion, you may feed yourself with this ability. You need to be holding a bowl of some sort in order for this to work. Upon performing the rite, your bowl will be filled with Divine manna, which will provide you with great sustenance. Devotion - Inspiration

Syntax: PERFORM INSPIRATION Devotion cost: 770 This ability will cause you to pray for divinely-inspired strength, effectively raising your strength +2 for a short time. 575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab devotion Bliss Devotion - Bliss

Syntax: PERFORM BLISS Devotion cost: 1540 This will give yourself a glimpse of Paradise. The vision will be so calming and refreshing that you will receive many beneficial blessings. 575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab devotion Frostshield Devotion - Frostshield

Syntax: BLESS <player> FROSTSHIELD

This blessing provides protection against cold damage. It will only work for those possessing the Devotion skill. 575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab devotion Pilgrimage Devotion - Pilgrimage

Syntax:

  PERFORM RITE OF PILGRIMAGE
  PERFORM PILGRIMAGE <player>

Devotion cost:

  770  for the rite
  1150 for the actual pilgrimage

By performing the rite of pilgrimage, you are able to then pilgrimage to anyone standing in that rite. 575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab devotion Celerity Devotion - Celerity

Syntax: BLESS <player> CELERITY

This blessing increases the movement speed. 575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab devotion Lastrites Devotion - Lastrites

Syntax: PERFORM LASTRITES ON <corpse>

Devotion cost: None

Help a spirit on its way towards salvation and renew some of your devotion through the act. Devotion - Demoncalm

Syntax: PERFORM DEMONCALM <demon> Devotion cost: 1150 Demonic entities, if ordered to be calm, can be driven into submission for a short period of time. 575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab devotion Peace Devotion - Peace

Syntax: PERFORM PEACE <player> Devotion cost: 154 After performing this ability on a player, that player loses the will to commit offensive acts. 575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab devotion Warding Devotion - Warding

Syntax: PERFORM RITE OF WARDING Devotion cost: 460 This ability will set up a rite that will ward off any of your enemies that enter the room, by giving them fear. 575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab devotion Force Devotion - Force

Syntax: PERFORM FORCE <player> <command>

Devotion cost: 3075

Using your divinely bestowed powers, you may force others to bend to your will and carry out your commands.

575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab devotion Piety Devotion - Piety

Syntax: PERFORM RITE OF PIETY Devotion cost: 1540 This Rite will make it difficult for your enemies to leave the room, throwing them off balance occassionally when they attempt to leave. 575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab devotion Penance Devotion - Penance

Syntax: PERFORM PENANCE <player>

Devotion: 925

Using this ability, you will impose a penance upon your target. While the penance remains in effect, the target will suffer from various ailments.

575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab devotion Dazzle Devotion - Dazzle

Syntax: PERFORM DAZZLE <player> Devotion cost: 385 This will dazzle the mind of a player and cause confusion and dizziness in him.

Devotion - Thermalshield

Syntax: BLESS <player> THERMALSHIELD

This blessing provides protection against fire damage. It will only work for those possessing the Devotion skill. 575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab devotion Renewal Devotion - Renewal

Syntax: PERFORM RITE OF RENEWAL

Devotion cost: 50% of the cost of rites in the room

This ability will reset the timers on all your rites on the room back to their initial values.

575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab devotion Condemnation Devotion - Condemnation

Syntax: PERFORM RITE OF CONDEMNATION Devotion cost: 920 This rite will cause your enemies to be tormented by their past deeds. 575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab devotion Allsight Devotion - Allsight

Syntax: PERFORM RITE OF ALLSIGHT Devotion cost: 460 When activated, this ability will inform you whenever any of your enemies enters or leaves the room that the Rite is in. 575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab devotion Healing Devotion - Healing

Syntax: PERFORM RITE OF HEALING Devotion cost: 920 This ability will cause a rite to spring into existence which will occassionally heal an affliction from you and your allies that are in the room. 575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab devotion Well-being Devotion - Well-being

Syntax: PERFORM RITE OF WELL-BEING Devotion cost: 308 The rite of well-being is a beneficial rite to all in the room. While in it, one will not grow any hungrier or sleepier. It lasts for quite a bit longer than the standard rite. 575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab devotion Pause Devotion - Pause

Syntax: PERFORM PAUSE

       PERFORM UNPAUSE

Devotion cost: 150

This ability allows you to pause all the effects of all your holy Rites in the room. While paused, the rites have no effect, and their timer does not tick down.

Devotion - Convocation

Syntax:

  PERFORM RITE OF CONVOCATION
  PERFORM CONVOCATION <player>

Devotion cost:

  1540 for the Rite
  1540 for the summoning

This powerful ability will allow you to create a Rite of Convocation. Anyone in a Rite of Convocation set up by you can then be summoned by you by doing PERFORM CONVOCATION <player>, providing that player does not have certain defences set up, such as the mass salve. 575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab devotion Revitalization Devotion - Revitalization

Syntax: PERFORM RITE OF REVITALIZATION Devotion cost: 925

This rite will heal a percentage of one's maximum health and maximum mana. It will affect all your allies in the room. 575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab devotion Earthshield Devotion - Earthshield

Syntax: BLESS <player> EARTHSHIELD

This blessing provides protection against physical damage. It will only work for those possessing the Devotion skill. 575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab devotion Deliverance Devotion - Deliverance

Syntax: PERFORM DELIVERANCE <player> Devotion cost: 1850 This will allow you to summon any player from within the local area, provided that the room of the summonee does not have a monolith sigil placed in it, and the summonee is not being held there by some means. 575 575 | 440 480 <eb db> 0 12.83 0 T: Iniar The sigil you carry slowly drains at your devotion. The runes you carry on your body slowly drain at your devotion. The fires of your faith do not burn fiercely enough for such an act of devotion. 575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab devotion Seance Devotion - Seance

Syntax: PERFORM RITE OF SEANCE Devotion cost: 1540 This rite will periodically attempt to draw players who might be in the room but present on alternate planes of existence. 575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab devotion Cleansing Devotion - Cleansing

Syntax:

  PERFORM RITE OF CLEANSING
  PERFORM CLEANSING <target>

Devotion Cost: 770

The presence of this rite allows you to PERFORM CLEANSING <target> to instantly remove their rebounding or shield deefnce, or inflict a minor amount of fire damage. This can only be done every 20 seconds, but does not cost balance or equilibrium.

575 575 | 440 480 <eb db> 0 12.83 0 T: Iniar Devotion - Prayer

Syntax: PERFORM RITE OF PRAYER

No devotion cost.

This rite can only be performed once per an Imperian day. Upon completion, the performer gains a certain amount of devotion. This gain is somewhat affected by how many other people were present for the rite. 575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab devotion Consumption Devotion - Consumption

Syntax: PERFORM CONSUMPTION <rite type|ALL>

This ability will remove a rite from the room and give you some of the devotion used in its creation back. The amount of devotion you receive is dependent on the time left on the rite. 575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab devotion Banishment Devotion - Banishment

Syntax: PERFORM BANISHMENT OF <target>

Devotion cost: 150

This powerful ability allows you to inflict significant damage to any demon or a demonic entity, such as those called forth by Summoners or Diabolists.

This ability can be used against any demons, not merely those summoned by players. While the events leading to the Fourth Age have removed most of these demons from the lands, a practicioner of Devotion can never be too lax in their vigilance. 575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab devotion Imbibe Devotion - Imbibe

Syntax: IMBIBE TOTEM|RUNE

Devotion Cost: 1500 Devotion Gain from Totems: 10000 Devotion Gain From Runes: 2500

Totems and runes are a symbol of blasphemous magick and those whom use it. Call upon the gods to wipe them from the earth and be rewarded for your piety. Be warned, destroying a totem can be a lengthy process. 575 575 | 440 480 <eb db> 0 12.83 0 T: Iniar The sigil you carry slowly drains at your devotion. The runes you carry on your body slowly drain at your devotion. The fires of your faith do not burn fiercely enough for such an act of devotion. 575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab devotion Consecration Devotion - Consecration

Syntax: CONSECRATE GROUND

       CONSECRATE CHECK
       CONSECRATE REMOVE

Devotion Cost: 500

This ability will permit the devout to bless the land about them, freeing it from the ills of sudden,

unexpected teleportation. The duration of the effect depends on the affinity of the location - 

consecrations in anti-magick areas last for a long time, while those elsewhere last much shorter.

You can use CONSECRATE CHECK to discern when the consecration will fade.

You can also use CONSECRATE REMOVE to remove an existing consecration and gain a portion of the Devotion back. The amount is based on how much time is left on the consecration.

575 575 | 440 480 <eb db> 0 12.83 0 T: Iniar Devotion - Resurrection

Syntax: PERFORM RESURRECTION <player> Devotion cost: 3075 One of the holiest of abilities, this will grant life anew to the target player. 575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab devotion Convergence Devotion - Convergence

Syntax: PERFORM RITE OF CONVERGENCE Devotion cost: 500

This rite will summon one of each type of rite that you have in the land to your current location. All other extra rites of each type will be destroyed. The rites of all-sight and convocation will not be affected by the convergence.

Converging rites automatically unpauses them. Devotion - Absolution

Syntax: PERFORM ABSOLUTION <player> Devotion cost: 1540 A powerful curing ability, you will absolve the target of his sins, curing Damnation and Undeath. 575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab devotion Damnation Devotion - Damnation

Syntax: PERFORM DAMNATION <player>

Devotion cost: 6000

This terrible curse will decrease your victim's constitution and cause the victim's body to disintegrate immediately upon death, leaving no chance for resurrection. The effect will wear off after 10 minutes.

575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab devotion Bracing Devotion - Bracing

Syntax: PERFORM RITE OF BRACING [target] Devotion cost: 3850 This rite will offer a defense to the target, allowing the target to occasionally defend against attempts to overwhelm his or her will. 575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab devotion Bloodsworn Devotion - Bloodsworn

Syntax:

 BLOODSWEAR <priest or templar>
 BLOODSWORN ON/OFF
 BLOODSWORN REJECT

The bond of the bloodsworn is one of the most revered rituals of devotion-users. When a Priest and a Templar feel strongly that they wish to become one, they bloodswear to each other, and from that moment on, have the capability to bond their very souls to each other. When the BLOODSWORN ON ritual is performed by both the Priest and the Templar, their maximum health and manas will be 60% of the -sum- of both their normal maximum health and maximum mana respectively. Further, some portion of the health or mana healed by either the Priest or Templar, when using elixirs of health or mana, will also be healed on his or her bloodsworn.

As with many phenomena that grant great power unto the user, the power of the bloodsworn comes at a price. While the bloodsworn pact is activated, with BLOODSWORN ON, the mana of both the Priest and Templar will drain away. Further, and far more seriously, if either dies while Type MORE to continue reading. (72% shown) the ability is active, the other will be greatly injured. Such is the price of power.

If you wish to break your blood bond, you may do so by rejecting your bloodsworn, but be aware that you will not be able to become bloodsworn to another until the New Year.

Note that this ability will not work in Arenas. 575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab devotion Redemption Devotion - Redemption

Syntax: PERFORM REDEMPTION

Devotion Cost: 55400

Having shown their devotions to the gods, the one using this skill can call upon the gods protection from death, before death finds them. While very taxing on the user in terms of devotion, the player will be granted a second chance at life, should they perish before their time.