Difference between revisions of "Groves (skill)"

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== Groves ==
Groves is the skill of interacting with the great forests of Imperian. It will
Groves is the skill of interacting with the great forests of Imperian. It will
allow you to establish a private Grove from which you will base your power.
allow you to establish a private Grove from which you will base your power.
Line 12: Line 13:
== Skill Table ==
== Skill Table ==
{{Skill Table
{{Skill Table
|[[Perceive]]|||Determine if a room is an Druidic grove.
|[[Groves_Abilities#Perceive|Perceive]]|Inept|0|Determine if a room is an Druidic grove.
|[[Imprint]]|||Choose a location as your Druidic grove.
|[[Groves_Abilities#Imprint|Imprint]]|Inept|0|Choose a location as your Druidic grove.
|[[Energy]]|||Determine how much sunlight your grove has stored.
|[[Groves_Abilities#Energy|Energy]]|Inept|0|Determine how much sunlight your grove has stored.
|[[Who]]|||Sense who is in your grove environment.
|[[Groves_Abilities#Who|Who]]|Inept|50|Sense who is in your grove environment.
|[[Status]]|||Discover information on the status of your grove.
|[[Groves_Abilities#Status|Status]]|Novice|0|Discover information on the status of your grove.
|[[Look]]|||See through the eyes of a forest into a distant location.
|[[Groves_Abilities#Look|Look]]|Novice|50|See through the eyes of a forest into a distant location.
|[[Shake]]|||Send a tremor throughout your grove.
|[[Groves_Abilities#Shake|Shake]]|Apprentice|0|Send a tremor throughout your grove.
|[[Elevate]]|||Ascend into the treetops.
|[[Groves_Abilities#Elevate|Elevate]]|Apprentice|37|Ascend into the treetops.
|[[Watch]]|||Command your grove to report certain activity within it.
|[[Groves_Abilities#Watch|Watch]]|Apprentice|62|Command your grove to report certain activity within it.
|[[Eject]]|||Toss all but yourself out of your grove.
|[[Groves_Abilities#Eject|Eject]]|Capable|0|Toss all but yourself out of your grove.
|[[Cage]]|||Command the branches of your grove to seal it closed.
|[[Groves_Abilities#Cage|Cage]]|Capable|20|Command the branches of your grove to seal it closed.
|[[Return]]|||Return instantly to your grove.
|[[Groves_Abilities#Return|Return]]|Capable|60|Return instantly to your grove.
|[[Eyes]]|||Locate everyone in the same environment as your grove.
|[[Groves_Abilities#Eyes|Eyes]]|Adept|0|Locate everyone in the same environment as your grove.
|[[Naturewatch]]|||Know all entry and exit from the environment.
|[[Groves_Abilities#Naturewatch|Naturewatch]]|Adept|25|Know all entry and exit from the environment.
|[[Seal]]|||Prevent night-time draining sunlight from your grove.
|[[Groves_Abilities#Seal|Seal]]|Adept|50|Prevent night-time draining sunlight from your grove.
|[[Tend]]|||Lovingly caring for your grove.
|[[Groves_Abilities#Tend|Tend]]|Adept|75|Lovingly caring for your grove.
|[[Vigour]]|||Absorb energy from your grove directly into your body.
|[[Groves_Abilities#Vigour|Vigour]]|Adept|87|Absorb energy from your grove directly into your body.
|[[Mountains]]|||Create an affinity with the Mountains and Hills.
|[[Groves_Abilities#Mountains|Mountains]]|Skilled|0|Create an affinity with the Mountains and Hills.
|[[Screen]]|||Raise a screen against telepathy within your grove.
|[[Groves_Abilities#Screen|Screen]]|Skilled|20|Raise a screen against telepathy within your grove.
|[[Roots]]|||Secure yourself to the ground with tree roots.
|[[Groves_Abilities#Roots|Roots]]|Skilled|40|Secure yourself to the ground with tree roots.
|[[Preservation]]|||For one year, shield your grove from damage.
|[[Groves_Abilities#Preservation|Preservation]]|Skilled|60|For one year, shield your grove from damage.
|[[Smudge]]|||Remove ground-based runes from your Grove.
|[[Groves_Abilities#Smudge|Smudge]]|Skilled|70|Remove ground-based runes from your Grove.
|[[Quarterstaff]]|||Summon a Druidic quarterstaff from your grove.
|[[Groves_Abilities#Quarterstaff|Quarterstaff]]|Skilled|80|Summon a Druidic quarterstaff from your grove.
|[[Sprout]]|||Temporarily move your Grove into an arena.
|[[Groves_Abilities#Sprout|Sprout]]|Skilled|80|Temporarily move your Grove into an arena.
|[[Calling]]|||Call your loyal creatures back to your grove.
|[[Groves_Abilities#Calling|Calling]]|Gifted|0|Call your loyal creatures back to your grove.
|[[Swamp]]|||Create an affinity with the hidden swamps.
|[[Groves_Abilities#Swamp|Swamp]]|Gifted|0|Create an affinity with the hidden swamps.
|[[Thorns]]|||Give life to the surrounding undergrowth to harm your foes.
|[[Groves_Abilities#Thorns|Thorns]]|Gifted|16|Give life to the surrounding undergrowth to harm your foes.
|[[Track]]|||Constantly track the movement of someone.
|[[Groves_Abilities#Track|Track]]|Gifted|33|Constantly track the movement of someone.
|[[Portal]]|||Open a portal to your grove for another.
|[[Groves_Abilities#Portal|Portal]]|Gifted|50|Open a portal to your grove for another.
|[[Entangle]]|||Command your grove to bind your enemies.
|[[Groves_Abilities#Entangle|Entangle]]|Gifted|66|Command your grove to bind your enemies.
|[[Summon]]|||After a time, bring anyone to your grove.
|[[Groves_Abilities#Summon|Summon]]|Gifted|83|After a time, bring anyone to your grove.
|[[Flow]]|||Slip instantly from your grove to nearby players.
|[[Groves_Abilities#Flow|Flow]]|Expert|0|Slip instantly from your grove to nearby players.
|[[Beach]]|||Create an affinity with the beaches and oceans.
|[[Groves_Abilities#Beach|Beach]]|Expert|0|Create an affinity with the beaches and oceans.
|[[Cure]]|||Cure someone of an affliction.
|[[Groves_Abilities#Cure|Cure]]|Expert|12|Cure someone of an affliction.
|[[Isolation]]|||Send everyone in your room to the Grove of Isolation
|[[Groves_Abilities#Isolation|Isolation]]|Expert|25|Send everyone in your room to the Grove of Isolation
|[[Channel]]|||Transfer energy to another Druid's grove.
|[[Groves_Abilities#Channel|Channel]]|Expert|37|Transfer energy to another Druid's grove.
|[[Trap]]|||Form a cage of branches around anyone in the forest.
|[[Groves_Abilities#Trap|Trap]]|Expert|50|Form a cage of branches around anyone in the forest.
|[[Sever]]|||Erase your imprint permanently from your grove.
|[[Groves_Abilities#Sever|Sever]]|Expert|62|Erase your imprint permanently from your grove.
|[[Rain]]|||Conjuring a magical shower of rejuvenating rain.
|[[Groves_Abilities#Rain|Rain]]|Expert|87|Conjuring a magical shower of rejuvenating rain.
|[[Fertility]]|||Speed herb growth throughout the area.
|[[Groves_Abilities#Fertility|Fertility]]|Virtuoso|0|Speed herb growth throughout the area.
|[[Exorcise]]|||Drive entities of Hell from your grove.
|[[Groves_Abilities#Exorcise|Exorcise]]|Virtuoso|22|Drive entities of Hell from your grove.
|[[Storage]]|||Hide your precious items in your grove.
|[[Groves_Abilities#Storage|Storage]]|Virtuoso|33|Hide your precious items in your grove.
|[[Lightning]]|||During a storm, strike at your foe from the heavens.
|[[Groves_Abilities#Lightning|Lightning]]|Virtuoso|44|During a storm, strike at your foe from the heavens.
|[[Clearskies]]|||Clear the skies to reveal the heavens.
|[[Groves_Abilities#Clearskies|Clearskies]]|Virtuoso|55|Clear the skies to reveal the heavens.
|[[Concealment]]|||Hide all those within your grove from prying eyes.
|[[Groves_Abilities#Concealment|Concealment]]|Virtuoso|66|Hide all those within your grove from prying eyes.
|[[DarkForest]]|||Create an affinity with the forbidden forests.
|[[Groves_Abilities#DarkForest|DarkForest]]|Virtuoso|66|Create an affinity with the forbidden forests.
|[[Flash]]|||Send a flash of revealing light about your grove.
|[[Groves_Abilities#Flash|Flash]]|Virtuoso|88|Send a flash of revealing light about your grove.
|[[Sharing]]|||Granting the use of your grove to your allies.
|[[Groves_Abilities#Sharing|Sharing]]|Fabled|9|Granting the use of your grove to your allies.
|[[Gate]]|||Open a gateway of light.
|[[Groves_Abilities#Gate|Gate]]|Fabled|27|Open a gateway of light.
|[[Rainstorm]]|||Soak the forest with the healing rains.
|[[Groves_Abilities#Rainstorm|Rainstorm]]|Fabled|36|Soak the forest with the healing rains.
|[[Hive]]|||Create a hive of stinging bees to defend your Grove.
|[[Groves_Abilities#Hive|Hive]]|Fabled|45|Create a hive of stinging bees to defend your Grove.
|[[Rejuvenate]]|||Restore an exterminated room to its natural state.
|[[Groves_Abilities#Rejuvenate|Rejuvenate]]|Fabled|63|Restore an exterminated room to its natural state.
|[[Displacement]]|||Swap places with a target.
|[[Groves_Abilities#Displacement|Displacement]]|Fabled|81|Swap places with a target.
|[[Canopy]]|||Increase upper tree growth.
|[[Groves_Abilities#Canopy|Canopy]]|Fabled|90|Increase upper tree growth.
|[[Hinder]]|||Call upon the land to impede the progress of a foe.
|[[Groves_Abilities#Hinder|Hinder]]|Mythical|0|Call upon the land to impede the progress of a foe.
|[[Tundra]]|||Create an affinity with the frozen tundras.
|[[Groves_Abilities#Tundra|Tundra]]||Mythical|0Create an affinity with the frozen tundras.
|[[Barrier]]|||Tap into the earth to enable an impenetrable defense.
|[[Groves_Abilities#Barrier|Barrier]]|Mythical|15|Tap into the earth to enable an impenetrable defense.
|[[Naturebinding]]|||Prevent all entry and exit from the area.
|[[Groves_Abilities#Naturebinding|Naturebinding]]|Mythical|30|Prevent all entry and exit from the area.
|[[Resurrection]]|||Restore yourself or a friend to life.
|[[Groves_Abilities#Resurrection|Resurrection]]|Mythical|46|Restore yourself or a friend to life.
|[[Guardian]]|||Summon an earth golem to guard your grove.
|[[Groves_Abilities#Guardian|Guardian]]|Mythical|53|Summon an earth golem to guard your grove.
|[[Dampen]]|||Destroy Mage vibrations in your grove.
|[[Groves_Abilities#Dampen|Dampen]]|Mythical|61|Destroy Mage vibrations in your grove.
|[[Snowstorm]]|||Cover the forest in a powerful blizzard.
|[[Groves_Abilities#Snowstorm|Snowstorm]]|Mythical|69|Cover the forest in a powerful blizzard.
|[[Hypercure]]|||Constant healing of afflictions.
|[[Groves_Abilities#Hypercure|Hypercure]]|Mythical|76|Constant healing of afflictions.
|[[Maelstrom]]|||Use the power of the storm to slay enemies of the forest.
|[[Groves_Abilities#Maelstrom|Maelstrom]]|Mythical|92|Use the power of the storm to slay enemies of the forest.
|[[Desert]]|||Create an affinity with the scorching deserts.
|[[Groves_Abilities#Desert|Desert]]|Transcendent|0|Create an affinity with the scorching deserts.
|[[Evolution]]|||Extend your affinity with the land.
|[[Groves_Abilities#Evolution|Evolution]]|Transcendent|0|Extend your affinity with the land.
|[[Portability]]|||The ultimate expression of the bond with your Grove.}}
|[[Groves_Abilities#Portability|Portability]]|Transcendent|0|The ultimate expression of the bond with your Grove.}}
{{Skills}}
{{Skills}}
[[Category:Skills]][[Category:Profession Skills]][[Category:Druid Profession]]
[[Category:Skills]]
[[Category:Profession Skills]]
[[Category:Druid Profession]]

Revision as of 01:41, 16 November 2011

Groves

Groves is the skill of interacting with the great forests of Imperian. It will allow you to establish a private Grove from which you will base your power. Groves absorb and accumulate sunlight, which you use to power the abilities. Every night, you will lose some of the sunlight, as the Grove must maintain itself even when everything else is sleeping soundly. Further, most abilities in Groves will use up some of this sunlight energy.

Before you can make a Grove of your own, you must use your abilities to discover an unclaimed forest location. Think about it wisely, for this is permanent until you reach great power in this skill.

Skill Table

Name Rank Percent Description
Perceive Inept 0 Determine if a room is an Druidic grove.
Imprint Inept 0 Choose a location as your Druidic grove.
Energy Inept 0 Determine how much sunlight your grove has stored.
Who Inept 50 Sense who is in your grove environment.
Status Novice 0 Discover information on the status of your grove.
Look Novice 50 See through the eyes of a forest into a distant location.
Shake Apprentice 0 Send a tremor throughout your grove.
Elevate Apprentice 37 Ascend into the treetops.
Watch Apprentice 62 Command your grove to report certain activity within it.
Eject Capable 0 Toss all but yourself out of your grove.
Cage Capable 20 Command the branches of your grove to seal it closed.
Return Capable 60 Return instantly to your grove.
Eyes Adept 0 Locate everyone in the same environment as your grove.
Naturewatch Adept 25 Know all entry and exit from the environment.
Seal Adept 50 Prevent night-time draining sunlight from your grove.
Tend Adept 75 Lovingly caring for your grove.
Vigour Adept 87 Absorb energy from your grove directly into your body.
Mountains Skilled 0 Create an affinity with the Mountains and Hills.
Screen Skilled 20 Raise a screen against telepathy within your grove.
Roots Skilled 40 Secure yourself to the ground with tree roots.
Preservation Skilled 60 For one year, shield your grove from damage.
Smudge Skilled 70 Remove ground-based runes from your Grove.
Quarterstaff Skilled 80 Summon a Druidic quarterstaff from your grove.
Sprout Skilled 80 Temporarily move your Grove into an arena.
Calling Gifted 0 Call your loyal creatures back to your grove.
Swamp Gifted 0 Create an affinity with the hidden swamps.
Thorns Gifted 16 Give life to the surrounding undergrowth to harm your foes.
Track Gifted 33 Constantly track the movement of someone.
Portal Gifted 50 Open a portal to your grove for another.
Entangle Gifted 66 Command your grove to bind your enemies.
Summon Gifted 83 After a time, bring anyone to your grove.
Flow Expert 0 Slip instantly from your grove to nearby players.
Beach Expert 0 Create an affinity with the beaches and oceans.
Cure Expert 12 Cure someone of an affliction.
Isolation Expert 25 Send everyone in your room to the Grove of Isolation
Channel Expert 37 Transfer energy to another Druid's grove.
Trap Expert 50 Form a cage of branches around anyone in the forest.
Sever Expert 62 Erase your imprint permanently from your grove.
Rain Expert 87 Conjuring a magical shower of rejuvenating rain.
Fertility Virtuoso 0 Speed herb growth throughout the area.
Exorcise Virtuoso 22 Drive entities of Hell from your grove.
Storage Virtuoso 33 Hide your precious items in your grove.
Lightning Virtuoso 44 During a storm, strike at your foe from the heavens.
Clearskies Virtuoso 55 Clear the skies to reveal the heavens.
Concealment Virtuoso 66 Hide all those within your grove from prying eyes.
DarkForest Virtuoso 66 Create an affinity with the forbidden forests.
Flash Virtuoso 88 Send a flash of revealing light about your grove.
Sharing Fabled 9 Granting the use of your grove to your allies.
Gate Fabled 27 Open a gateway of light.
Rainstorm Fabled 36 Soak the forest with the healing rains.
Hive Fabled 45 Create a hive of stinging bees to defend your Grove.
Rejuvenate Fabled 63 Restore an exterminated room to its natural state.
Displacement Fabled 81 Swap places with a target.
Canopy Fabled 90 Increase upper tree growth.
Hinder Mythical 0 Call upon the land to impede the progress of a foe.
Tundra Mythical 0Create an affinity with the frozen tundras.
Barrier Mythical 15 Tap into the earth to enable an impenetrable defense.
Naturebinding Mythical 30 Prevent all entry and exit from the area.
Resurrection Mythical 46 Restore yourself or a friend to life.
Guardian Mythical 53 Summon an earth golem to guard your grove.
Dampen Mythical 61 Destroy Mage vibrations in your grove.
Snowstorm Mythical 69 Cover the forest in a powerful blizzard.
Hypercure Mythical 76 Constant healing of afflictions.
Maelstrom Mythical 92 Use the power of the storm to slay enemies of the forest.
Desert Transcendent 0 Create an affinity with the scorching deserts.
Evolution Transcendent 0 Extend your affinity with the land.
Portability Transcendent 0 The ultimate expression of the bond with your Grove.