Difference between revisions of "Sabotage (skill)"

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== Sabotage ==
'''Sabotage''' is a diverse skill, encompassing abilities ranging from the secret
Sabotage is a diverse skill, encompassing abilities ranging from the secret
hand signs which they use to communicate with each other, to archery, the
hand signs which they use to communicate with each other, to archery, the
conjuring of illusions, dimensional wormholes, and various stealth and attack
conjuring of illusions, dimensional wormholes, and various stealth and attack
abilities.
abilities.


== Skill Table ==
{{AbilityBox | AbilityName=Signs
{{Skill Table
| AbilitySyntax=SIGN <message>
|[[Signs]]|||The secret hand signs of the assassin guild.
SIGN TO <person> <message>
|[[Hide]]|||Conceal yourself from view.
| AbilityDescription=Using hand gestures, you may sign out a message that only other Saboteurs in the room will understand.
|[[Illusion]]|||Create an illusion of your choosing.
| AbilityDetails=
|[[Traps]]|||The ability to search for traps in your location.
| AbilityChangelog=
|[[Dart]]|||A trap that shoots out a poisoned dart at its victim.
}}
|[[Harden]]|||Toughen your skin with toxins.
 
|[[Evade]]|||Misleading your pursuer.
 
|[[Garrote]]|||Choke the life out of a target with your whip.
{{AbilityBox | AbilityName=Hide
|[[Shadow]]|||Shadowing a target in order to track them.
| AbilitySyntax=HIDE<br />EMERGE
|[[Flay]]|||Flay the waxy fenugreek coatings from your enemies.
| AbilityDescription=Conceal yourself from view.
|[[Waiting]]|||Awaiting a target to be shadowed.
| AbilityDetails='''Adds Defense:''' hide
|[[Pacing]]|||The ability to anticipate and keep pace with others.
| AbilityChangelog=
|[[Puncture]]|||Administer toxins to an unfortunate victim.
}}
|[[Dioxin]]|||A toxin that causes damage.
 
|[[Block]]|||Obstructing departure with your body.
 
|[[Snare]]|||Trap your enemies like the stupid beasts they are.
{{AbilityBox | AbilityName=Illusion
|[[Swinging]]|||Swinging up into the treetops.
| AbilitySyntax=CONJURE ILLUSION ALL <text><br />CONJURE ILLUSION <target> <text>
|[[Secret]]|||Give someone an item without their knowledge.
| AbilityDescription=Create an illusion of your choosing in the room you are in or only to a specific target.<br />
|[[Scan]]|||Scanning the forest floor from the treetops.
You may put a new line in your illusion with the special character sequence \n (a backslash followed by an n). You can also use the $ME token to insert your name into the illusion. The name will be colorised accordingly to the settings of everyone who sees the illusion.
|[[Ability_(Bowmanship)]]|||Use of the valued projectile weapon.
| AbilityDetails=
|[[Seize]]|||Grabbing unwary victims from the forest floor.
| AbilityChangelog=
|[[Shove]]|||Sending a hapless victim crashing to the forest floor.
}}
|[[Noose]]|||Covert and deadly assassination from the trees.
 
|[[Aiming]]|||Increase your accuracy in shooting.
 
|[[Listen]]|||Detect action and conversations nearby.
{{AbilityBox | AbilityName=Traps
|[[Dispel]]|||Rid your environment of illusions.
| AbilitySyntax=TRAPS<br />TRAPS ALL
|[[Lipread]]|||The ability to understand what is said while deaf.
| AbilityDescription=This ability will search for traps in the room, giving you information about them. You will not be able to find traps laid by someone with higher skill than you.
|[[Eavesdrop]]|||Listen even through closed doors.
| AbilityDetails=
|[[Trioxin]]|||A more powerful version of Dioxin.
| AbilityChangelog=
|[[Slit]]|||Cut the throat of a helpless victim.
}}
|[[Wind]]|||Further increase your accuracy through wind compensation.
 
|[[Ghost]]|||Give yourself a ghostly appearance.
 
|[[Doublestab]]|||Quickly administer two venoms to a target with your dirk.
{{AbilityBox | AbilityName=Dart
|[[Envenom]]|||Coat your weapons in toxins.
| AbilitySyntax=LAY DART <direction><br />ENVENOM DART <direction> WITH <venom>
|[[Crossbows]]|||A powerful projectile weapon.
| AbilityDescription=The dart trap shoots out a dart when sprung. It does no damage, but may be envenomed from vials with venom in them, in which case the dart will poison the victim with whatever venom was applied to the trap. With great skill you will be able to set up the traps so that they will only be set off by your enemies.
|[[Clothesline]]|||A trap that will rip open the jugular of a victim.
| AbilityDetails='''Commodities:''' 1 wood
|[[Cloak]]|||Hide your actions from others.
| AbilityChangelog=
|[[Dash]]|||Sprint in a particular direction.
}}
|[[Alarm]]|||Put an alarm on a trap.
 
|[[Lightwall]]|||Create a palpable wall of light.
 
|[[Disarm]]|||Attempt to disarm a trap.
{{AbilityBox | AbilityName=Harden
|[[Hornbows]]|||Using the infamous hornbows.
| AbilitySyntax=HARDEN
|[[Appraise]]|||Quickly measure your foe's offensive capability.
| AbilityDescription=Your constant exposure to deadly toxins allows you to harden your skin, making you take less damage from physical attacks.
|[[Backstab]]|||Attack from the shadows.
| AbilityDetails=
|[[Shrugging]]|||Shrug off the effects of toxins.
| AbilityChangelog=
|[[Binding]]|||Hog-tie an unconscious or sleeping opponent.
}}
|[[Weaving]]|||Weave and dodge like the cobra itself.
 
|[[Arrowcrafting]]|||Make your own arrows.
|[[Yank]]|||Use a whip to pull an opponent into your room.
|[[Snipe]]|||The ability to sharpshoot.
|[[Conceal]]|||Conceal the nature of a trap's effect.
|[[Cobra]]|||A pet snake to assist you in combat.
|[[Scourge]]|||Brutally flay the skin from your opponent.
|[[Flashwall]]|||A rapidly flashing wall of light.
|[[Sulfonal]]|||A toxin that thins the blood.
|[[Phase]]|||Alter your status in space-time itself.}}
{{Skills}}
{{Skills}}
[[Category:Skills]][[Category:Profession Skills]][[Category:Assassin Profession]][[Category:Renegade Profession]]
[[Category:Skills]]
[[Category:Profession Skills]]
[[Category:Assassin Profession]]
[[Category:Renegade Profession]]

Latest revision as of 12:54, 16 January 2019

Sabotage is a diverse skill, encompassing abilities ranging from the secret hand signs which they use to communicate with each other, to archery, the conjuring of illusions, dimensional wormholes, and various stealth and attack abilities.

Signs
Syntax:
SIGN <message>

SIGN TO <person> <message>

Using hand gestures, you may sign out a message that only other Saboteurs in the room will understand.
Changelog:


Hide
Syntax:
HIDE
EMERGE
Conceal yourself from view.
Adds Defense: hide
Changelog:


Illusion
Syntax:
CONJURE ILLUSION ALL <text>
CONJURE ILLUSION <target> <text>
Create an illusion of your choosing in the room you are in or only to a specific target.

You may put a new line in your illusion with the special character sequence \n (a backslash followed by an n). You can also use the $ME token to insert your name into the illusion. The name will be colorised accordingly to the settings of everyone who sees the illusion.

Changelog:


Traps
Syntax:
TRAPS
TRAPS ALL
This ability will search for traps in the room, giving you information about them. You will not be able to find traps laid by someone with higher skill than you.
Changelog:


Dart
Syntax:
LAY DART <direction>
ENVENOM DART <direction> WITH <venom>
The dart trap shoots out a dart when sprung. It does no damage, but may be envenomed from vials with venom in them, in which case the dart will poison the victim with whatever venom was applied to the trap. With great skill you will be able to set up the traps so that they will only be set off by your enemies.
Commodities: 1 wood
Changelog:


Harden
Syntax:
HARDEN
Your constant exposure to deadly toxins allows you to harden your skin, making you take less damage from physical attacks.
Changelog: