Difference between revisions of "Predation (skill)"

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Revision as of 04:18, 14 November 2011

Predation

Subtlety is vital. The role of a master of Predation has become one of stealth and endurance. To hide within the surroundings and use agility as a weapon. Speed and accuracy become one as an Idras masters the ability to use darts against a foe, or the many other subduing techniques available. An Idras' survival is based on maintaining all these qualities and withstanding the environment as well.

== Skill Table


Name Rank Percent Description
Hide Conceal yourself from view.
Subsistence The ability to feed in the wild.
Evade Mislead your pursuers.
Secret Give someone an item without their knowledge.
Goad Sucker your enemy into a reckless frenzy.
Palm 'Spirit away' an object.
Listen Detect action and conversations nearby.
Shadow Shadow a target in order to track them.
Regeneration Manipulation of the body's chemistry.
Eavesdrop Listen even through closed doors.
Await Await a target to be shadowed.
Pacing The ability to anticipate and keep pace with others.
Swinging Swing up into the treetops.
Scan Scan the forest floor from the treetops.
Secondwind Keep those eyes open.
Fashion The ability to create the deadly darts of the Idras.
FlingDarts Use of the swift projectile darts.
Envenom Coat your darts in deadly toxins.
Pheromones Attraction is a powerful deterrent of violence.
Mask Conceal your identity.
Accuracy Increase the aim of your darts.
Windwalk Walk with all the sound of a breeze.
Constitution Maintain your intestinal equilibrium.
Smokebomb Cover your tracks and leave them guessing.
Poison Neither taste nor scent betray such death.
Hollowing Make your ring a deadly little device.
Nightsight Use infravision to see in the dark.
Clinging Keep a bead on those with wings.
Lure Lead unsuspecting prey to its demise.
Preservation Steel yourself against the forces of nature.
Refresh Boost your endurance to keep moving.
Mindnumb Knock some sense -out- of your foe.
Whitesight See in even the most severe blizzards.
Kipup Instantly regain your feet.
Aversion Avert your eyes from viewing deadly magicks.
Pindown Put your foe in his place.
Shrugging Shrug off the effects of toxins.
Dodging Let someone else take the heat.
Dash Sprint in a particular direction.
Cycle Different darts, different maladies.
Decoy Thwart attempts to trace your movement.
Lariat Use of the rope lasso.
Threadtrap A trap to keep your foe coming back for more.
Feigning A very convincing play of death.
Twinshot A double dose of darts.
Obfuscation Mask your scent from prying noses, minds, and magicks.
Prowling Move unhindered through hostile forests.
Cirisosis A thick, deadly morphing toxin.
Hostage One may need leverage to make a bargain.