Difference between revisions of "Sabotage (skill)"

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(Created page with '== Sabotage == Sabotage is a diverse skill, encompassing abilities ranging from the secret hand signs which they use to communicate with each other, to archery, the conjuring of …')
 
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|[[Secret]]|||Give someone an item without their knowledge.
|[[Secret]]|||Give someone an item without their knowledge.
|[[Scan]]|||Scanning the forest floor from the treetops.
|[[Scan]]|||Scanning the forest floor from the treetops.
|[[Bowmanship]]|||Use of the valued projectile weapon.
|[[Bowmanship_(Sabotage)|Bowmanship]]|||Use of the valued projectile weapon.
|[[Seize]]|||Grabbing unwary victims from the forest floor.
|[[Seize]]|||Grabbing unwary victims from the forest floor.
|[[Shove]]|||Sending a hapless victim crashing to the forest floor.
|[[Shove]]|||Sending a hapless victim crashing to the forest floor.

Revision as of 11:16, 14 November 2011

Sabotage

Sabotage is a diverse skill, encompassing abilities ranging from the secret hand signs which they use to communicate with each other, to archery, the conjuring of illusions, dimensional wormholes, and various stealth and attack abilities.

Skill Table

Name Rank Percent Description
Signs The secret hand signs of the assassin guild.
Hide Conceal yourself from view.
Illusion Create an illusion of your choosing.
Traps The ability to search for traps in your location.
Dart A trap that shoots out a poisoned dart at its victim.
Harden Toughen your skin with toxins.
Evade Misleading your pursuer.
Garrote Choke the life out of a target with your whip.
Shadow Shadowing a target in order to track them.
Flay Flay the waxy fenugreek coatings from your enemies.
Waiting Awaiting a target to be shadowed.
Pacing The ability to anticipate and keep pace with others.
Puncture Administer toxins to an unfortunate victim.
Dioxin A toxin that causes damage.
Block Obstructing departure with your body.
Snare Trap your enemies like the stupid beasts they are.
Swinging Swinging up into the treetops.
Secret Give someone an item without their knowledge.
Scan Scanning the forest floor from the treetops.
Bowmanship Use of the valued projectile weapon.
Seize Grabbing unwary victims from the forest floor.
Shove Sending a hapless victim crashing to the forest floor.
Noose Covert and deadly assassination from the trees.
Aiming Increase your accuracy in shooting.
Listen Detect action and conversations nearby.
Dispel Rid your environment of illusions.
Lipread The ability to understand what is said while deaf.
Eavesdrop Listen even through closed doors.
Trioxin A more powerful version of Dioxin.
Slit Cut the throat of a helpless victim.
Wind Further increase your accuracy through wind compensation.
Ghost Give yourself a ghostly appearance.
Doublestab Quickly administer two venoms to a target with your dirk.
Envenom Coat your weapons in toxins.
Crossbows A powerful projectile weapon.
Clothesline A trap that will rip open the jugular of a victim.
Cloak Hide your actions from others.
Dash Sprint in a particular direction.
Alarm Put an alarm on a trap.
Lightwall Create a palpable wall of light.
Disarm Attempt to disarm a trap.
Hornbows Using the infamous hornbows.
Appraise Quickly measure your foe's offensive capability.
Backstab Attack from the shadows.
Shrugging Shrug off the effects of toxins.
Binding Hog-tie an unconscious or sleeping opponent.
Weaving Weave and dodge like the cobra itself.
Arrowcrafting Make your own arrows.
Yank Use a whip to pull an opponent into your room.
Snipe The ability to sharpshoot.
Conceal Conceal the nature of a trap's effect.
Cobra A pet snake to assist you in combat.
Scourge Brutally flay the skin from your opponent.
Flashwall A rapidly flashing wall of light.
Sulfonal A toxin that thins the blood.
Phase Alter your status in space-time itself.