Difference between revisions of "Bowmanship (skill)"

From ImperianWiki
Jump to navigation Jump to search
m
m (Tonrar moved page Bowmanship to Bowmanship (skill))
 
(10 intermediate revisions by 3 users not shown)
Line 1: Line 1:
== Skill Table ==
__NOTOC__
{| width="225" valign="top" align="right"
|-
| {{Template:Antimagick_Profession | Profession=Amazon| Skill1=Warding| Skill2=Bowmanship| Skill3 = Trailblazing}}
|-
| {{Template:Antimagick_Profession | Profession=Ranger| Skill1=Warding| Skill2=Bowmanship| Skill3 = Trailblazing}}
|}
 
The artistry of bowmanship has two purposes. The first allows an
individual to fashion a complex variety of arrows with a multitude of
functions. It also allows the crafter the ability to fashion one's own
bow for a number of purposes. The second part of it ensures the
individual becomes a master of distance with the variety of skills and
abilities for a bow and arrow. A true user of the bow harnesses the
ability to shoot a target over a vast distance or even how to shoot two
arrows at once.
 
=== Bow Fashioning ===
<pre>
                      Bowmanship Gear Fashioning
                  ----------------------------------
              Notes: Columns are commodities required.
                      Each fashioning produces one item.
 
                        |  Wood  | Leather |  Steel  |
            ============+=========+=========+=========+
              Longbow    |  10    |  2    |    -    |
            ------------+---------+---------+---------+
              Hornbow    |  15    |  10    |    2    |
            ------------+---------+---------+---------+
              Crossbow  |  10    |  5    |    5    |
            ------------+---------+---------+---------+
              Quiver    |  -    |  5    |    -    |
            ------------+---------+---------+---------+
</pre>
=== Arrow Fashioning ===
<pre>
                          Arrow Fashioning
                  ----------------------------------
  Notes: Columns are commodities required, and quantity produced.
 
              |  Wood  |  Steel  |    Other  | Quantity Made |
  ============+=========+=========+============+===============+
    Wooden    |    1    |    -    |    -      |      15      |
  ------------+---------+---------+------------+---------------+
    Razor      |    1    |    1    |    -      |      10      |
  ------------+---------+---------+------------+---------------+
    Spiral    |    1    |    -    |    -      |      5        |
  ------------+---------+---------+------------+---------------+
    Barbed    |    1    |    1    |    -      |      10      |
  ------------+---------+---------+------------+---------------+
    Pitched    |    1    |    -    |    -      |      10      |
  ------------+---------+---------+------------+---------------+
    Broad      |    1    |    1    |    -      |      10      |
  ------------+---------+---------+------------+---------------+
    Net        |    1    |    1    | 1 Rope    |      5        |
  ------------+---------+---------+------------+---------------+
    Incendiary |    1    |    1    | 1 Obsidian |      1        |
  ------------+---------+---------+------------+---------------+
</pre>
==Skill Table==
{{Skill Table
{{Skill Table
|[[Bowmanship]]|||You are proficient in the bow.
|[[Bowmanship#Bowmanship|Bowmanship]]|Inept|0%|You are proficient in the bow.
|[[Fashion]]|||Craft your own arrows.
|[[Bowmanship#Fashion|Fashion]]|Novice|50%|Craft your own arrows.
|[[Shortshot]]|||Shoot enemies in the room with you.
|[[Bowmanship#Shortshot|Shortshot]]|Novice|50%|Shoot enemies in the room with you.
|[[Razor]]|||These arrows cause massive bleeding.
|[[Bowmanship#Razor|Razor]]|Apprentice|37%|These arrows cause massive bleeding.
|[[Quickshot]]|||Draw and fire very quickly.
|[[Bowmanship#Quickshot|Quickshot]]|Capable|20%|Draw and fire very quickly.
|[[Spiral]]|||A more damaging arrow.
|[[Bowmanship#Spiral|Spiral]]|Adept|25%|A more damaging arrow.
|[[Quiver]]|||Fashion a leather quiver.
|[[Bowmanship#Quiver|Quiver]]|Skilled|0%|Fashion a leather quiver.
|[[Wind]]|||Increase your accuracy with a bow.
|[[Bowmanship#Wind|Wind]]|Skilled|40%|Increase your accuracy with a bow.
|[[Pinshot]]|||Pin your foe to the ground.
|[[Bowmanship#Pinshot|Pinshot]]|Skilled|80%|Pin your foe to the ground.
|[[StandReady]]|||Shoot the next person you see.
|[[Bowmanship#StandReady|StandReady]]|Gifted|16%|Shoot the next person you see.
|[[Barbed]]|||These bring death to your foe.
|[[Bowmanship#Barbed|Barbed]]|Gifted|50%|These bring death to your foe.
|[[Envenom]]|||Envenom your arrows with toxins.
|[[Bowmanship#Envenom|Envenom]]|Gifted|83%|Envenom your arrows with toxins.
|[[Crossbows]]|||Use the powerful crossbows.
|[[Bowmanship#Crossbows|Crossbows]]|Expert|37%|Use the powerful crossbows.
|[[Targetshot]]|||Strike the limbs of the enemy.
|[[Bowmanship#Targetshot|Targetshot]]|Virtuoso|0%|Strike the limbs of the enemy.
|[[Aiming]]|||Take the time to ensure you aim.
|[[Bowmanship#Aiming|Aiming]]|Virtuoso|33%|Take the time to ensure you aim.
|[[Longshot]]|||Fire your bow over long distances.
|[[Bowmanship#Longshot|Longshot]]|Virtuoso|55%|Fire your bow over long distances.
|[[Pitched]]|||Light your arrows aflame.
|[[Bowmanship#Pitched|Pitched]]|Virtuoso|77%|Light your arrows aflame.
|[[Hornbows]]|||Use the mighty hornbow.
|[[Bowmanship#Hornbows|Hornbows]]|Fabled|0%|Use the mighty hornbow.
|[[Broad]]|||An arrow that shatters shields.
|[[Bowmanship#Broad|Broad]]|Fabled|18%|An arrow that shatters shields.
|[[Strafe]]|||Fire a volley of arrows into a nearby room.
|[[Bowmanship#Strafe|Strafe]]|Fabled|36%|Fire a volley of arrows into a nearby room.
|[[Net]]|||Catch your foe in a mass of rope.
|[[Bowmanship#Net|Net]]|Fabled|54%|Catch your foe in a mass of rope.
|[[Snipe]]|||Fire with greater accuracy.
|[[Bowmanship#Snipe|Snipe]]|Fabled|72%|Fire with greater accuracy.
|[[Overdraw]]|||A powerful shot, at the risk of the bow.
|[[Bowmanship#Overdraw|Overdraw]]|Mythical|0%|A powerful shot, at the risk of the bow.
|[[Hookshot]]|||Rope the enemy and pull him to you.
|[[Bowmanship#Hookshot|Hookshot]]|Mythical|23%|Rope the enemy and pull him to you.
|[[Rapidfire]]|||Fire at an increased rate.
|[[Bowmanship#Rapidfire|Rapidfire]]|Mythical|46%|Fire at an increased rate.
|[[Marksmanship]]|||Fire your bow, despite distractions.
|[[Bowmanship#Marksmanship|Marksmanship]]|Mythical|76%|Fire your bow, despite distractions.
|[[Incendiary]]|||Blow your enemy into pieces.
|[[Bowmanship#Incendiary|Incendiary]]|Mythical|92%|Blow your enemy into pieces.
|[[Doubleshot]]|||Two arrows are better than one!}}
|[[Bowmanship#Doubleshot|Doubleshot]]|Transcendent|100%|Two arrows are better than one!}}
=== Bowmanship ===
 
SHOOT <player> <direction>
INSPECT QUIVER
SWITCH <type> <type>
 
'''Targets:''' Characters<br />
'''Cooldown:''' Balance cost varies based on weapon speed<br />
 
Use one of the various bows to shoot a player in a line-of-sight location from you.
 
An example of switching would be SWITCH WOODEN ACONITE, SWITCH ACONITE,
SWITCH WOODEN, SWITCH ACONITE WOODEN, SWITCH METEOR, etc.
=== Fashion ===
 
FASHION <arrow|bow type>
FASHION <arrow type> ARROWS
 
The master bowman must be able to fashion their own arrows. Initially
this skill will only allow one to make typical wooden arrows and bows.
However, as your skill in bowmanship increases, so will your knowledge
of new kinds of arrows and bows.
 
Item      Commodities Required        Yields
---------- ---------------------------- ----------
Wooden    1 Wood                      15 Arrows
Razor      1 Wood, 1 Steel              10 Arrows
Spiral    1 Wood                      5 Arrows
Barbed    1 Wood, 1 Steel              10 Arrows
Pitched    1 Wood                      10 Arrows
Broad      1 Wood, 1 Steel              10 Arrows
Net        1 Wood, 1 Steel, 1 Rope      5 Arrows
Incendiary 1 Wood, 1 Steel, 1 Obsidian  1 Arrow
Longbow    10 Wood, 2 Leather          1 Longbow
Crossbow  10 Wood, 5 Leather, 5 Steel  1 Crossbow
Hornbow    15 Wood, 10 Leather, 2 Steel 1 Hornbow
Quiver    5 leather    1 Quiver
=== Shortshot ===
 
SHORTSHOT/SSHOT <target>
SHORTSHOT/SSHOT GROUND
 
'''Targets:''' Characters<br />
'''Cooldown:''' Balance cost varies based on weapon speed<br />
 
This is a point blank shot that will strike any target in the room with
the arrow you have selected from your quiver. Due to the close range,
damage will be slightly reduced.
 
This ability may be used, in conjunction with pitched arrows, to melt
icewalls that block your path. It can also be used, in conjunction with
incendiary arrows, to destroy stonewalls that block your path.
 
Finally, pitched arrows fired at the ground will melt ice on the ground
and set fire to the location, if the location is flammable.
=== Razor ===
 
This ability allows you to fashion the deadly razor arrows. The edge of
this arrow tip causes your foe increased bleeding.
=== Quickshot ===
 
QUICKSHOT/QSHOT <target> <dir>
 
'''Targets:''' Characters<br />
'''Cooldown:''' Balance cost varies based on weapon speed<br />
 
This type of skill allows you to shoot faster at a player, with slightly
decreased accuracy and damage.
=== Spiral ===
 
You can fashion the spiral arrow with this skill. The spiral arrow
inflicts increased damage on your target.
=== Quiver ===
 
You can fashion a quiver with this skill. The quiver is important in keeping your
beloved arrows in a safe yet reachable position.
 
You can also INSPECT QUIVER in order to quickly ascertain types of arrows you hold in
a worn quiver.
=== Wind ===
 
Once you have this ability, your accuracy with bowmanship will be increased.
=== Pinshot ===
 
PINSHOT/PSHOT <target>
 
'''Targets:''' Characters<br />
'''Cooldown:''' Balance cost varies based on weapon speed<br />
 
This shot will strike any foe in the same room who has fallen to the
ground. Your arrow will strike and pin them down. They have to WRITHE to
escape.
=== Standready ===
 
STAND READY
 
'''Targets:''' Self<br />
'''Cooldown:''' 4.0 seconds of balance<br />
 
Initiating this defense will cause you to automatically fire upon your next enemy to
enter the room with you.
=== Barbed ===
 
This deadly arrow will stick in your foe. They must PULL ARROW FROM BODY
to remove them. It is said that if someone has been struck too many times,
they will perish.
=== Envenom ===
 
ENVENOM <amount> <arrow type> WITH <toxin>
SWITCH <type> <type>
INSPECT QUIVER
 
You may cover the tips of arrows with a toxin if you have a vial of that toxin or
have the appropriate skill.
 
An example of switching would be SWITCH WOODEN ACONITE, SWITCH ACONITE, SWITCH WOODEN, SWITCH ACONITE WOODEN, SWITCH METEOR, etc.
=== Crossbows ===
 
The crossbow is more powerful, but less accurate, than the longbow.
=== Targetshot ===
 
TARGETSHOT/TSHOT <target> <dir> <body part>
 
'''Targets:''' Characters<br />
'''Cooldown:''' Balance cost varies based on weapon speed<br />
 
This special bow shot will strike a body part, damaging it. Once a player has taken
too much damage to that part, it will be broken.
 
Incendiary, broad and net arrows will not cause any limb damage.
=== Aiming ===
 
AIM <player> <direction>
 
Increase the accuracy of your shooting.
=== Longshot ===
 
LONGSHOT/LSHOT <target>
 
This long range attack will hit any target in the same area, who is
outdoors.
=== Pitched ===
 
The arrows can be lit, causing your enemy to burst into flames.
=== Hornbows ===
 
The famed hornbows are both expensive and powerful. Only slightly less powerful than
a crossbow, they are far more accurate.
=== Broad ===
 
These arrows have blunted tips, capable of breaking protective translucent shields.
=== Strafe ===
 
STRAFE <dir>
 
'''Targets:''' Room<br />
'''Cooldown:''' Balance cost varies based on weapon speed<br />
 
This attack will fire 5 arrows into an opposing room, randomly striking
anyone there.
=== Net ===
 
This arrow has a thin net attached to it that will entangle your enemy.
They must WRITHE to escape.
=== Snipe ===
 
SNIPE <player> <direction>
'''Targets:''' Characters<br />
'''Cooldown:''' Balance cost varies based on weapon speed<br />
 
Using this ability, you can improve your accuracy at shooting. Use it instead of the
SHOOT command.
=== Overdraw ===
 
OVERDRAW
 
This defense will cause you to overdraw your bow, increasing damage by
10%. Unfortunately, there is a chance your bow will break on every shot.
=== Hookshot ===
 
HOOKSHOT/HSHOT <target> <dir> [toxin]
HOOKSHOT/HSHOT <target> SKIES [toxin]
 
This bow attack must be done with a barbed arrow and you must have a rope in your
inventory. If you strike your foe, you will pull them into the room with you,
knocking them slightly off balance.
 
This attack will use a barbed arrow envenomed with the specified toxin. If you don't
specify any, it will use the currently chosen barbed arrow, or the first available
arrow in your quiver.
=== Rapidfire ===
 
RAPIDFIRE
 
Rapidfire will allow you to fire your bow at an increased rate of speed. Using it
again will slow the rate back down.
=== Marksmanship ===
 
You have mastered the art of aiming and will find it nearly impossible to
miss.
=== Incendiary ===
 
The most dangerous arrow of all. Those hit by it have 10 seconds to PULL ARROW FROM
BODY before it explodes and instantly kills them.
 
{{Skills}}
{{Skills}}
[[Category:Skills]][[Category:Profession Skills]][[Category:Ranger Profession]][[Category:Amazon Profession]]
[[Category:Skills]]
[[Category:Profession Skills]]

Latest revision as of 20:48, 11 November 2018

Amazon

Anti-Magick Circle
Warding • Bowmanship • Trailblazing

Ranger

Anti-Magick Circle
Warding • Bowmanship • Trailblazing

The artistry of bowmanship has two purposes. The first allows an individual to fashion a complex variety of arrows with a multitude of functions. It also allows the crafter the ability to fashion one's own bow for a number of purposes. The second part of it ensures the individual becomes a master of distance with the variety of skills and abilities for a bow and arrow. A true user of the bow harnesses the ability to shoot a target over a vast distance or even how to shoot two arrows at once.

Bow Fashioning

                      Bowmanship Gear Fashioning
                  ----------------------------------
               Notes: Columns are commodities required.
                      Each fashioning produces one item.

                         |   Wood  | Leather |  Steel  |
             ============+=========+=========+=========+
              Longbow    |   10    |   2     |    -    |
             ------------+---------+---------+---------+
              Hornbow    |   15    |   10    |    2    |
             ------------+---------+---------+---------+
              Crossbow   |   10    |   5     |    5    |
             ------------+---------+---------+---------+
              Quiver     |   -     |   5     |    -    |
             ------------+---------+---------+---------+

Arrow Fashioning

                           Arrow Fashioning
                  ----------------------------------
   Notes: Columns are commodities required, and quantity produced.

               |   Wood  |  Steel  |    Other   | Quantity Made |
   ============+=========+=========+============+===============+
    Wooden     |    1    |    -    |     -      |      15       |
   ------------+---------+---------+------------+---------------+
    Razor      |    1    |    1    |     -      |      10       |
   ------------+---------+---------+------------+---------------+
    Spiral     |    1    |    -    |     -      |      5        |
   ------------+---------+---------+------------+---------------+
    Barbed     |    1    |    1    |     -      |      10       |
   ------------+---------+---------+------------+---------------+
    Pitched    |    1    |    -    |     -      |      10       |
   ------------+---------+---------+------------+---------------+
    Broad      |    1    |    1    |     -      |      10       |
   ------------+---------+---------+------------+---------------+
    Net        |    1    |    1    | 1 Rope     |      5        |
   ------------+---------+---------+------------+---------------+
    Incendiary |    1    |    1    | 1 Obsidian |      1        |
   ------------+---------+---------+------------+---------------+

Skill Table

Name Rank Percent Description
Bowmanship Inept 0% You are proficient in the bow.
Fashion Novice 50% Craft your own arrows.
Shortshot Novice 50% Shoot enemies in the room with you.
Razor Apprentice 37% These arrows cause massive bleeding.
Quickshot Capable 20% Draw and fire very quickly.
Spiral Adept 25% A more damaging arrow.
Quiver Skilled 0% Fashion a leather quiver.
Wind Skilled 40% Increase your accuracy with a bow.
Pinshot Skilled 80% Pin your foe to the ground.
StandReady Gifted 16% Shoot the next person you see.
Barbed Gifted 50% These bring death to your foe.
Envenom Gifted 83% Envenom your arrows with toxins.
Crossbows Expert 37% Use the powerful crossbows.
Targetshot Virtuoso 0% Strike the limbs of the enemy.
Aiming Virtuoso 33% Take the time to ensure you aim.
Longshot Virtuoso 55% Fire your bow over long distances.
Pitched Virtuoso 77% Light your arrows aflame.
Hornbows Fabled 0% Use the mighty hornbow.
Broad Fabled 18% An arrow that shatters shields.
Strafe Fabled 36% Fire a volley of arrows into a nearby room.
Net Fabled 54% Catch your foe in a mass of rope.
Snipe Fabled 72% Fire with greater accuracy.
Overdraw Mythical 0% A powerful shot, at the risk of the bow.
Hookshot Mythical 23% Rope the enemy and pull him to you.
Rapidfire Mythical 46% Fire at an increased rate.
Marksmanship Mythical 76% Fire your bow, despite distractions.
Incendiary Mythical 92% Blow your enemy into pieces.
Doubleshot Transcendent 100% Two arrows are better than one!

Bowmanship

SHOOT <player> <direction>
INSPECT QUIVER
SWITCH <type> <type>

Targets: Characters
Cooldown: Balance cost varies based on weapon speed

Use one of the various bows to shoot a player in a line-of-sight location from you.

An example of switching would be SWITCH WOODEN ACONITE, SWITCH ACONITE, SWITCH WOODEN, SWITCH ACONITE WOODEN, SWITCH METEOR, etc.

Fashion

FASHION <arrow|bow type>
FASHION <arrow type> ARROWS

The master bowman must be able to fashion their own arrows. Initially this skill will only allow one to make typical wooden arrows and bows. However, as your skill in bowmanship increases, so will your knowledge of new kinds of arrows and bows.

Item       Commodities Required         Yields
---------- ---------------------------- ----------
Wooden     1 Wood                       15 Arrows
Razor      1 Wood, 1 Steel              10 Arrows
Spiral     1 Wood                       5 Arrows
Barbed     1 Wood, 1 Steel              10 Arrows
Pitched    1 Wood                       10 Arrows
Broad      1 Wood, 1 Steel              10 Arrows
Net        1 Wood, 1 Steel, 1 Rope      5 Arrows
Incendiary 1 Wood, 1 Steel, 1 Obsidian  1 Arrow
Longbow    10 Wood, 2 Leather           1 Longbow
Crossbow   10 Wood, 5 Leather, 5 Steel  1 Crossbow
Hornbow    15 Wood, 10 Leather, 2 Steel 1 Hornbow
Quiver     5 leather    1 Quiver

Shortshot

SHORTSHOT/SSHOT <target>
SHORTSHOT/SSHOT GROUND

Targets: Characters
Cooldown: Balance cost varies based on weapon speed

This is a point blank shot that will strike any target in the room with the arrow you have selected from your quiver. Due to the close range, damage will be slightly reduced.

This ability may be used, in conjunction with pitched arrows, to melt icewalls that block your path. It can also be used, in conjunction with incendiary arrows, to destroy stonewalls that block your path.

Finally, pitched arrows fired at the ground will melt ice on the ground and set fire to the location, if the location is flammable.

Razor

This ability allows you to fashion the deadly razor arrows. The edge of this arrow tip causes your foe increased bleeding.

Quickshot

QUICKSHOT/QSHOT <target> <dir>

Targets: Characters
Cooldown: Balance cost varies based on weapon speed

This type of skill allows you to shoot faster at a player, with slightly decreased accuracy and damage.

Spiral

You can fashion the spiral arrow with this skill. The spiral arrow inflicts increased damage on your target.

Quiver

You can fashion a quiver with this skill. The quiver is important in keeping your beloved arrows in a safe yet reachable position.

You can also INSPECT QUIVER in order to quickly ascertain types of arrows you hold in a worn quiver.

Wind

Once you have this ability, your accuracy with bowmanship will be increased.

Pinshot

PINSHOT/PSHOT <target>

Targets: Characters
Cooldown: Balance cost varies based on weapon speed

This shot will strike any foe in the same room who has fallen to the ground. Your arrow will strike and pin them down. They have to WRITHE to escape.

Standready

STAND READY

Targets: Self
Cooldown: 4.0 seconds of balance

Initiating this defense will cause you to automatically fire upon your next enemy to enter the room with you.

Barbed

This deadly arrow will stick in your foe. They must PULL ARROW FROM BODY to remove them. It is said that if someone has been struck too many times, they will perish.

Envenom

ENVENOM <amount> <arrow type> WITH <toxin>
SWITCH <type> <type>
INSPECT QUIVER

You may cover the tips of arrows with a toxin if you have a vial of that toxin or have the appropriate skill.

An example of switching would be SWITCH WOODEN ACONITE, SWITCH ACONITE, SWITCH WOODEN, SWITCH ACONITE WOODEN, SWITCH METEOR, etc.

Crossbows

The crossbow is more powerful, but less accurate, than the longbow.

Targetshot

TARGETSHOT/TSHOT <target> <dir> <body part>

Targets: Characters
Cooldown: Balance cost varies based on weapon speed

This special bow shot will strike a body part, damaging it. Once a player has taken too much damage to that part, it will be broken.

Incendiary, broad and net arrows will not cause any limb damage.

Aiming

AIM <player> <direction>

Increase the accuracy of your shooting.

Longshot

LONGSHOT/LSHOT <target>

This long range attack will hit any target in the same area, who is outdoors.

Pitched

The arrows can be lit, causing your enemy to burst into flames.

Hornbows

The famed hornbows are both expensive and powerful. Only slightly less powerful than a crossbow, they are far more accurate.

Broad

These arrows have blunted tips, capable of breaking protective translucent shields.

Strafe

STRAFE <dir>

Targets: Room
Cooldown: Balance cost varies based on weapon speed

This attack will fire 5 arrows into an opposing room, randomly striking anyone there.

Net

This arrow has a thin net attached to it that will entangle your enemy. They must WRITHE to escape.

Snipe

SNIPE <player> <direction>

Targets: Characters
Cooldown: Balance cost varies based on weapon speed

Using this ability, you can improve your accuracy at shooting. Use it instead of the SHOOT command.

Overdraw

OVERDRAW

This defense will cause you to overdraw your bow, increasing damage by 10%. Unfortunately, there is a chance your bow will break on every shot.

Hookshot

HOOKSHOT/HSHOT <target> <dir> [toxin]
HOOKSHOT/HSHOT <target> SKIES [toxin]

This bow attack must be done with a barbed arrow and you must have a rope in your inventory. If you strike your foe, you will pull them into the room with you, knocking them slightly off balance.

This attack will use a barbed arrow envenomed with the specified toxin. If you don't specify any, it will use the currently chosen barbed arrow, or the first available arrow in your quiver.

Rapidfire

RAPIDFIRE

Rapidfire will allow you to fire your bow at an increased rate of speed. Using it again will slow the rate back down.

Marksmanship

You have mastered the art of aiming and will find it nearly impossible to miss.

Incendiary

The most dangerous arrow of all. Those hit by it have 10 seconds to PULL ARROW FROM BODY before it explodes and instantly kills them.